1 x 1 (1)

Inventory Size

Any

Hand Slot

Auto, Safety

Firemodes

500m

Range

20.84 RPS

Firerate

0%

Durability Loss per Shot

-

Hooks

+400%

Movement Speed

0 to 0 (95%)

Recoil X

0 to 0 (95%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 27 15 7 7
Zombie 54 30 15 15
Animal 54 30 15 -
Structure Damage
Low Caliber
Damage
Barricade 15
Structure 15
Vehicle 15
Resource 30
Object 30

Magazines (1)

Magazines that can be attached to this weapon

PS_Chainsaw_Admin.dat
GUID 7862aae7606d488686d58b9e986c7e61
Type Gun
Rarity Mythical
Useable Gun
Slot Any
ID 10591

Size_X 1
Size_Y 1
Size_Z 1.3

Magazine 10570

Ammo_Min 1
Ammo_Max 1

Safety
Auto

Should_Drop_On_Death False

Infinite_Ammo True

Magazine_Calibers 1
Magazine_Caliber_0 18833

Can_Aim_During_Sprint True

BladeIDs 2
BladeID_0 0
BladeID_1 2

Player_Damage_Bleeding Always

Muzzle 19001

Quality_Min 100
Quality_Max 100

Shell 19005

////////////////////////////////////////Balance Stats

Range 500
Ballistic_Steps 50
Ballistic_Drop 0.00055
Damage_Falloff_Multiplier 0.6
Damage_Falloff_Range 0.666
Damage_Falloff_Max_Range 1
Gunshot_Rolloff_Distance 1000

Equipable_Movement_Speed_Multiplier 5

Aim_In_Duration 0.1

Firerate 2
Action Minigun

Player_Damage 15
Player_Leg_Multiplier 0.5
Player_Arm_Multiplier 0.5
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1.8

Zombie_Damage 30
Zombie_Leg_Multiplier 0.5
Zombie_Arm_Multiplier 0.5
Zombie_Spine_Multiplier 1
Zombie_Skull_Multiplier 1.8

Animal_Damage 30
Animal_Leg_Multiplier 0.5
Animal_Spine_Multiplier 1
Animal_Skull_Multiplier 1.8

Barricade_Damage 15
Structure_Damage 15
Vehicle_Damage 15
Resource_Damage 30
Object_Damage 30

Durability 0

Recover_X 0.95
Recover_Y 0.95

Recoil_Min_X 0
Recoil_Min_Y 0
Recoil_Max_X 0
Recoil_Max_Y 0

Shake_Min_X 0.05
Shake_Min_Y -0.05
Shake_Max_X 0.05
Shake_Max_Y -0.05
Shake_Min_Z -0.05
Shake_Max_Z -0.06

Recoil_Crouch 1.5
Recoil_Prone 2
Recoil_Midair 2.5

Spread_Aim 0.04
Spread_Hip 0.08
Spread_Prone 1
Spread_Crouch 1
Spread_Midair 2