Car
Engine
63 KPH (39 MPH)
Forward Speed
27 KPH (17 MPH)
Reverse Speed
550 HP
Health
30 (6 x 5)
Trunk Storage
2,000 L
Fuel Capacity
2.05 L/s
Burn Rate
Yes
Armored
16 minutes, 15 seconds
Work Time
Spawn Id | Spawn Name | Vehicles |
---|---|---|
2045 | Military Special France | 2 |
2045 | Military Special France | 2 |
2046 | France Military Special France | 2 |
Stomper.dat
GUID 7fe102338ab44a51934fb3416fce6abd
Type Vehicle
Rarity Legendary
ID 701
Speed_Min -6
Speed_Max 14
Steer_Min 24
Steer_Max 48
Brake 40
Fuel_Min 200
Fuel_Max 400
Fuel 2000
Health_Min 350
Health_Max 450
Health 550
Traction
Trunk_Storage_X 6
Trunk_Storage_Y 5
Explosion 20
Invulnerable
Turrets 1
Turret_0_Seat_Index 1
Turret_0_Item_ID 3061
Turret_0_Yaw_Min -360
Turret_0_Yaw_Max 360
Turret_0_Pitch_Min 60
Turret_0_Pitch_Max 110
IgnitionAudioClip core.masterbundle:Sounds/CarIgnition.mp3
HornAudioClip core.masterbundle:Sounds/CarHorn_04.mp3
Physics_Profile 2b01cf6b7a604d9ca49a8f8bde57b415
Explosion_Force_Multiplier 2
PaintableSections
[
{
Path Model_0
MaterialIndex 0
}
{
Path Model_1
MaterialIndex 0
}
{
Path Turrets/Turret_1/Yaw/Pitch/Model_0
MaterialIndex 0
}
{
Path Turrets/Turret_1/Yaw/Pitch/Model_1
MaterialIndex 0
}
]
DefaultPaintColors
[
"#848FA1" // French Military
]
GearShift_VisibleInHUD true
WheelConfigurations
[
{
WheelColliderPath Tires/Tire_0
IsColliderSteered true
IsColliderPowered true
ModelPath Wheels/Wheel_0
ModelUseColliderPose true
}
{
WheelColliderPath Tires/Tire_1
IsColliderSteered true
IsColliderPowered true
ModelPath Wheels/Wheel_1
ModelUseColliderPose true
}
{
WheelColliderPath Tires/Tire_2
IsColliderSteered false
IsColliderPowered true
ModelPath Wheels/Wheel_2
ModelUseColliderPose true
}
{
WheelColliderPath Tires/Tire_3
IsColliderSteered false
IsColliderPowered true
ModelPath Wheels/Wheel_3
ModelUseColliderPose true
}
]
ReverseGearRatio 8
ForwardGearRatios
[
20
]
GearShift_UpThresholdRPM 3500
GearShift_Duration 0.2
GearShift_Interval 0.5
EngineIdleRPM 1000
EngineMaxRPM 6000
EngineMaxTorque 4.2
EngineSound_Type EngineRPMSimple
EngineSound
{
IdlePitch 1.0
IdleVolume 0.75
MaxPitch 2
MaxVolume 1.0
}