1 x 1 (1)

Inventory Size

Primary

Hand Slot

Auto

Firemodes

1200m

Range

0.32 RPS

Firerate

0%

Durability Loss per Shot

-

Hooks

0%

Movement Speed

-2 to 2 (100%)

Recoil X

4 to 6 (100%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 500 500 500 500
Zombie 1,000 1,000 1,000 1,000
Animal 1,000 1,000 1,000 -
Structure Damage
Low Caliber
Damage
Barricade 700
Structure 700
Vehicle 600
Resource 1,200
Object 1,200

Magazines (1)

Magazines that can be attached to this weapon

SB_Tank_Gun_00.dat
GUID b7c200d5818e49c4890493dec1674603
Type Gun
Rarity Legendary
Useable Gun
Slot Primary
ID 21692

// Exclude_From_Master_Bundle
// Asset_Bundle_Version 5
Sight 22349
Magazine 22339

Ammo_Min 2
Ammo_Max 7

Auto

Caliber 21539

Firerate 129
Action Trigger

Player_Damage 500
Player_Leg_Multiplier 1
Player_Arm_Multiplier 1
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1

Zombie_Damage 1000
Zombie_Leg_Multiplier 1
Zombie_Arm_Multiplier 1
Zombie_Spine_Multiplier 1
Zombie_Skull_Multiplier 1
Zombie_Ragdoll_Force_Multiplier 0.5

Animal_Damage 1000
Animal_Leg_Multiplier 1
Animal_Spine_Multiplier 1
Animal_Skull_Multiplier 1

Barricade_Damage 700
Structure_Damage 700
Vehicle_Damage 600
Resource_Damage 1200
Object_Damage 1200

Aim_In_Duration 0.33
Spread_Aim 0.02
Spread_Angle_Degrees 8

Recoil_Min_X -2
Recoil_Max_X 2

Recoil_Min_Y 4
Recoil_Max_Y 6

Recover_X 1
Recover_Y 1

Ammo_Per_Shot 1
Player_Damage_Bleeding Always
Quality_Min 100
Quality_Max 100
Requires_NonZero_Attachment_Caliber True
Durability 0
Shake_Min_X -0.0035
Shake_Max_X 0.0035
Shake_Min_Y -0.002
Shake_Max_Y -0.002
Shake_Min_Z -0.00025
Shake_Max_Z -0.00025

BladeIDs 2
BladeID_0 0
BladeID_1 248
Aiming_Recoil_Multiplier 0.7

Range 1200
Ballistic_Steps 200
Ballistic_Travel 6
Bullet_Gravity_Multiplier 0.5

Alert_Radius 64
Gunshot_Rolloff_Distance 2500

Wear 0

Muzzle 0
Shell 0

Reload_Time 9.1
Turret
DriverTurretViewmodelMode AlwaysOffscreen