1 x 1 (1)

Inventory Size

0%

Energy

0%

Health

0%

Virus

3 blueprints
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PS_MultiSplint_5.dat
GUID 2809a436600f4bb08e3932729f0f46b9
Type Medical
Rarity Uncommon
Useable Consumeable
ID 19608

Size_X 1
Size_Y 1
Size_Z 0.5

Broken

Quest_Rewards 1
Quest_Reward_0_Type Item
Quest_Reward_0_ID 19608
Quest_Reward_0_Amount 1

Blueprints
[
	{
		CategoryTag "6d478ee2292a426287462311a3d11d5d" // Salvage
		InputItems
		[
			{
				ID this
				Critical True
			}
			{
				ID "eee2bf0ffc1447a5833304b772cb0692" // Pocket Knife
				Delete false
				Critical True
			}
		]
		OutputItems "6a3d01e6a982470291aaeb2532967f69 x 1" // Plastic Fragments
		Effect "84347b13028340b8976033c08675d458" // Wrench
	}
	{
		CategoryTag "6d478ee2292a426287462311a3d11d5d" // Salvage
		InputItems
		[
			{
				ID this
				Critical True
			}
			{
				ID "89e778b6f6bd4266a08e9439f3af9c04" // Field Knife #1
				Delete false
				Critical True
			}
		]
		OutputItems "6a3d01e6a982470291aaeb2532967f69 x 1" // Plastic Fragments
		Effect "84347b13028340b8976033c08675d458" // Wrench
	}
	{
		CategoryTag "6d478ee2292a426287462311a3d11d5d" // Salvage
		InputItems
		[
			{
				ID this
				Critical True
			}
			{
				ID "953bbdc39fc44586bad3eb9c4654829e" // Field Knife #2
				Delete false
				Critical True
			}
		]
		OutputItems "6a3d01e6a982470291aaeb2532967f69 x 1" // Plastic Fragments
		Effect "84347b13028340b8976033c08675d458" // Wrench
	}
]

Actions 1

Action_0_Type Blueprint
Action_0_Blueprints 3
Action_0_Blueprint_0_Index 0
Action_0_Blueprint_1_Index 1
Action_0_Blueprint_2_Index 2
Action_0_Text Salvage