2 x 2 (4)

Inventory Size

100 (10 x 10)

Storage Size

0%

Movement Speed

No

Water Proof

Similar Clothing (3)

There might be more than those listed here.

2 blueprints
Salvage
Repair
0%
+
3 x
=
100%
How item spawns work

Each dot is a fixed loot point. The map is split into a grid of regions, and every region has its own respawn timer (Items.Respawn_Time, configured by the server). When the timer fires, the region tops up its loot up to a fraction of its points (Items.Spawn_Chance, usually 10–50%), so most points stay empty between refreshes.

Each chosen point rolls its table in two steps: first picks a rarity tier (Common / Rare / Epic / Legendary) by cumulative chance, then picks one item uniformly from that tier. The Drop Chance column above is the combined odds. A 100% entry only means this item is the sole candidate in that table — it does not mean the point will always be filled with it.

Items can also drop from killed zombies. The hollow squares on the map are zombie spawn zones whose loot table contains this item.

Mercenary Alicepack Where to find this Item
100%
California 2 map chart
Hidden location
Spawn points exist outside the visible map area.
Outside the map
This spawn is outside the visible chart area.
Tap to open full map
Mesadyne Special 3.3 %
Cache PMC Low 2.4 %
BBunker Richmans Low 2.3 %
BBunker Richmans High 1.3 %
Cache PMC High 1.3 %
Mesadyne Low 0.7 %
Mesadyne High 0.5 %
No spawns on map.
Mesadyne High Zombie 0.6 %
Mesadyne Low Zombie 0.5 %
No zombie drops.
No vendors trade this.
No airdrops on this map drop this.
Points = locations on map. Chance = drop chance per spawn. × = avg items per harvest.
Spawn Tables
Spawn Id Spawn Name Drop Chance Map Points Pool Size
4489 CA Mesadyne Special 3.29 % 19
4462 CA Cache PMC Low 2.40 % 54
4466 CA BBunker Richmans Low 2.31 % 57
4467 CA BBunker Richmans High 1.31 % 61
4461 CA Cache PMC High 1.29 % 59
4483 CA Mesadyne Low 0.73 % 64
4491 CA Mesadyne High Zombie 0.57 % 65
4490 CA Mesadyne Low Zombie 0.54 % 57
4486 CA Mesadyne High 0.51 % 69
CA_Alicepack_2.dat
GUID b9fb5dcd3eb9468c86c6456d42824ec2
Type Backpack
Rarity Epic
Useable Clothing
ID 6057

Size_X 2
Size_Y 2

Width 10
Height 10

Enables_Compass

Blueprints
[
	{
		Name Salvage
		CategoryTag "7ed29f9101ae4523a3b2e389414b7bd9" // Salvage
		InputItems this
		OutputItems "1d033cfaf3be4da79dbb172d6d112424" // Ballistic Fiber
		Effect "7eceb9f7751d4634b572c8e236355104" // Rip
	}
	{
		Name Repair
		CategoryTag "732ee6ffeb18418985cf4f9fde33dd11" // Repair
		Operation RepairTargetItem
		InputItems "1d033cfaf3be4da79dbb172d6d112424 x 3" // Ballistic Fiber
		Effect "7eceb9f7751d4634b572c8e236355104" // Rip
	}
]