2 x 2 (4)
Inventory Size
50 HP
Health
LOW
Armor Tier
Barricade
Build
Yes
Repairable
Yes
Salvageable
How item spawns work
Each dot is a fixed loot point. The map is split into a grid of regions,
and every region has its own respawn timer (Items.Respawn_Time,
configured by the server). When the timer fires, the region tops up its
loot up to a fraction of its points (Items.Spawn_Chance,
usually 10–50%), so most points stay empty between refreshes.
Each chosen point rolls its table in two steps: first picks a rarity tier (Common / Rare / Epic / Legendary) by cumulative chance, then picks one item uniformly from that tier. The Drop Chance column above is the combined odds. A 100% entry only means this item is the sole candidate in that table — it does not mean the point will always be filled with it.
Items can also drop from killed zombies. The hollow squares on the map are zombie spawn zones whose loot table contains this item.
Medkit
Where to find this Item
| Spawn Id | Spawn Name | Drop Chance | Map Points | Pool Size |
|---|---|---|---|---|
| 4265 | CA Medic Rare | 11.32 % | — | 8 |
| 4288 | CA Research Supply | 4.08 % | — | 11 |
| 4477 | CA Whitney Military Special | 3.55 % | — | 18 |
| 4489 | CA Mesadyne Special | 3.04 % | — | 19 |
| 4287 | CA Research High Supply | 2.51 % | — | 15 |
| 4315 | CA Research | 1.67 % | — | 31 |
| 4346 | CA Research Special Low | 1.00 % | — | 47 |
| 4243 | CA Medic | 0.97 % | — | 19 |
| 4483 | CA Mesadyne Low | 0.67 % | — | 64 |
| 4471 | CA Whitney Military Low | 0.61 % | — | 51 |
| 4478 | CA Whitney Military High Zombie | 0.60 % | — | 51 |
| 4472 | CA Whitney Military High | 0.59 % | — | 55 |
| 4491 | CA Mesadyne High Zombie | 0.53 % | — | 65 |
| 4563 | CA Research High Stash | 0.51 % | — | 38 |
| 4490 | CA Mesadyne Low Zombie | 0.50 % | — | 57 |
| 4486 | CA Mesadyne High | 0.47 % | — | 69 |
| 4284 | CA Research High | 0.40 % | — | 57 |
| 4481 | CA Whitney Military Low Zombie | 0.23 % | — | 44 |
GUID 20cb8ffb58774ab487054fea046584ea
Type Barricade
Rarity Rare
Useable Barricade
Build Barricade
ID 4409
Size_X 2
Size_Y 2
SalvageItem 20cb8ffb58774ab487054fea046584ea
Min_Items_Dropped_On_Destroy 1
Max_Items_Dropped_On_Destroy 1
Item_Dropped_On_Destroy 20cb8ffb58774ab487054fea046584ea
Salvage_Duration_Multiplier 0.1
Bypass_Pickup_Ownership True
Health 50
Range 4
Radius 0
Offset 0.3
Explosion 37
Vulnerable
Blueprints
[
{
Name Salvage
CategoryTag "7ed29f9101ae4523a3b2e389414b7bd9" // Salvage
InputItems this
OutputItems
[
"c92d848205bd468c9bac3e039ac54cef x 2" // Bandage
"d9beec10f69f4a4787ac6efdc32a0f3d" // Splint
"6ab3d302aba944e9a9e39b3ea66015ed" // Antibiotics
"5991b1e5701346c4bb25f9f41aca4b26 x 2" // Purification Tablets
"4c90b26e556d42a6823033c25ca0eaf4 x 2" // Antiseptic
]
Effect "7eceb9f7751d4634b572c8e236355104" // Rip
}
]
PlacementAudioClip core.masterbundle:Sounds/WoodenPlacement.mp3
Has_Clip_Prefab false