2 x 2 (4)
Inventory Size
150 HP
Health
LOW
Armor Tier
Barricade_Wall
Build
Yes
Repairable
Yes
Salvageable
How item spawns work
Each dot is a fixed loot point. The map is split into a grid of regions,
and every region has its own respawn timer (Items.Respawn_Time,
configured by the server). When the timer fires, the region tops up its
loot up to a fraction of its points (Items.Spawn_Chance,
usually 10–50%), so most points stay empty between refreshes.
Each chosen point rolls its table in two steps: first picks a rarity tier (Common / Rare / Epic / Legendary) by cumulative chance, then picks one item uniformly from that tier. The Drop Chance column above is the combined odds. A 100% entry only means this item is the sole candidate in that table — it does not mean the point will always be filled with it.
Items can also drop from killed zombies. The hollow squares on the map are zombie spawn zones whose loot table contains this item.
Painting
Where to find this Item
CA Sculptor Nik
…
| Spawn Id | Spawn Name | Drop Chance | Map Points | Pool Size |
|---|
How vendor trading works in Unturned
NPCs on a map can run one or more vendors. Each vendor offers a fixed list of items they sell to you and items they buy from you. Each card below covers one (NPC, vendor) pair and lists every offer involving this item.
Price units: when no currency is configured the vendor uses your skill experience; otherwise an in-game currency item (its name appears next to the cost). Either way, the number reflects what changes hands per transaction.
Conditions (orange) gate the offer — quest progress, a skillset, reputation, etc. Rewards (green) are extras granted on top of the trade itself: bonus reputation, a quest flag flip, XP, etc. Hover any badge for the resolved name and exact rule.
Pre-equipped on a gun means the vendor sells it with specific attachments already mounted (a particular scope, magazine, ammo type, etc.).
Locked behind progression in quest CA Sculptor Nik's dialogue. Show exact unlock rules (1 path)
Painting ×1
GUID 4bf546cec8924b93ac97d50e1c59c8f8
Type Barricade
Rarity Uncommon
Useable Barricade
Build Barricade_Wall
ID 6997
Size_X 2
Size_Y 2
Health 150
Range 4
Radius 1.56
Offset 0.11
Vulnerable
Explosion 19
PlacementAudioClip core.masterbundle:Sounds/WoodenPlacement.mp3
Has_Clip_Prefab false
SalvageItem 4bf546cec8924b93ac97d50e1c59c8f8
Item_Dropped_On_Destroy 4bf546cec8924b93ac97d50e1c59c8f8
Min_Items_Dropped_On_Destroy 1
Max_Items_Dropped_On_Destroy 1