1 x 1 (1)
Inventory Size
1 hour
Growth Time
Yes
Rain Affects Growth
No
Ignore Soil Restrictions
Yes
Allows Fertilizer
1 XP
Experience Reward
How item spawns work
Each dot is a fixed loot point. The map is split into a grid of regions,
and every region has its own respawn timer (Items.Respawn_Time,
configured by the server). When the timer fires, the region tops up its
loot up to a fraction of its points (Items.Spawn_Chance,
usually 10–50%), so most points stay empty between refreshes.
Each chosen point rolls its table in two steps: first picks a rarity tier (Common / Rare / Epic / Legendary) by cumulative chance, then picks one item uniformly from that tier. The Drop Chance column above is the combined odds. A 100% entry only means this item is the sole candidate in that table — it does not mean the point will always be filled with it.
Items can also drop from killed zombies. The hollow squares on the map are zombie spawn zones whose loot table contains this item.
Russet Berry Seed
Where to find this Item
| Spawn Id | Spawn Name | Drop Chance | Map Points | Pool Size |
|---|---|---|---|---|
| 4551 | CA Berry Seeds | 14.29 % | — | 7 |
| 4239 | CA Seed | 2.04 % | — | 19 |
| 4229 | CA Botanist | 1.28 % | — | 23 |
| 4532 | CA Fish Harvesting | 0.68 % | — | 51 |
| 4244 | CA Farm | 0.20 % | — | 35 |
| 4533 | CA Fish Kelly | 0.17 % | — | 73 |
GUID a02687a111734ecf9b26defa39965bf1
Type Farm
Useable Barricade
Build Farm
ID 4356
Size_X 1
Size_Y 1
Health 4
Range 4
Radius 0.25
Offset 0.31
Growth 3600
Grow 4355
Explosion 43
Vulnerable
Unrepairable
Blueprints
[
{
CategoryTag "bfac6026305f4737a95fd275ebff65a6" // Utilities
InputItems "4cb9fe7fd6314841bde19425e65ccd7e" // Raw Russet Berries
OutputItems this
Effect "84347b13028340b8976033c08675d458" // Wrench
}
]
Actions 1
Action_0_Type Blueprint
Action_0_Source 7081
Action_0_Blueprints 1
Action_0_Blueprint_0_Index 0
Exclude_From_Level_Batching true
PlacementAudioClip core.masterbundle:Sounds/FoliagePlacement.mp3
Has_Clip_Prefab false