2 x 1 (2)

Inventory Size

0%

Water

+10%

Food

0%

Energy

0%

Health

-10%

Virus

1 blueprints
Supply
Cook lvl.1
How item spawns work

Each dot is a fixed loot point. The map is split into a grid of regions, and every region has its own respawn timer (Items.Respawn_Time, configured by the server). When the timer fires, the region tops up its loot up to a fraction of its points (Items.Spawn_Chance, usually 10–50%), so most points stay empty between refreshes.

Each chosen point rolls its table in two steps: first picks a rarity tier (Common / Rare / Epic / Legendary) by cumulative chance, then picks one item uniformly from that tier. The Drop Chance column above is the combined odds. A 100% entry only means this item is the sole candidate in that table — it does not mean the point will always be filled with it.

Items can also drop from killed zombies. The hollow squares on the map are zombie spawn zones whose loot table contains this item.

Raw Blenny Fish Where to find this Item
100%
California 2 map chart
Hidden location
Spawn points exist outside the visible map area.
Outside the map
This spawn is outside the visible chart area.
Tap to open full map
Fish Small 6.6 %
Fish Proto 4.7 %
Fish Harvesting 3.8 %
Fish Kelly 2.1 %
No spawns on map.
No zombie drops.
Mateo (Fisherman - Fishing Spot)
Mateo (Fisherman - Camp)
No vendors trade this.
No airdrops on this map drop this.
Points = locations on map. Chance = drop chance per spawn. × = avg items per harvest.
Spawn Tables
Spawn Id Spawn Name Drop Chance Map Points Pool Size
4241 CA Fish Small 6.63 % 31
4531 CA Fish Proto 4.74 % 37
4532 CA Fish Harvesting 3.81 % 51
4533 CA Fish Kelly 2.07 % 73
How vendor trading works in Unturned

NPCs on a map can run one or more vendors. Each vendor offers a fixed list of items they sell to you and items they buy from you. Each card below covers one (NPC, vendor) pair and lists every offer involving this item.

Price units: when no currency is configured the vendor uses your skill experience; otherwise an in-game currency item (its name appears next to the cost). Either way, the number reflects what changes hands per transaction.

Conditions (orange) gate the offer — quest progress, a skillset, reputation, etc. Rewards (green) are extras granted on top of the trade itself: bonus reputation, a quest flag flip, XP, etc. Hover any badge for the resolved name and exact rule.

Pre-equipped on a gun means the vendor sells it with specific attachments already mounted (a particular scope, magazine, ammo type, etc.).

The Hanging Seamine
Run by CA Mateo (Fisherman - Fishing Spot)
Locked behind progression in quest Fishing Basics. Show exact unlock rules (1 path)
Conditions inside this path must all be true together for the NPC to offer the shop.
Quest: Fishing Basics
You give
Raw Blenny Fish ×1
You get
20 Exp
The Hanging Seamine
Run by CA Mateo (Fisherman - Camp)
Locked behind progression in quest Fishing Basics. Show exact unlock rules (1 path)
Conditions inside this path must all be true together for the NPC to offer the shop.
Quest: Fishing Basics
You give
Raw Blenny Fish ×1
You get
20 Exp
CA_Blenny_Raw.dat
GUID aac740b65dbe486888b3d1d0929ffd89
Type Food
Rarity Rare
Useable Consumeable
ID 6293

Size_X 2
Size_Y 1

Food 10
Virus 10

ConsumeAudioClip core.masterbundle:Sounds/EatCrunchy.mp3

Fishing_Catchable
{
	Min_Relocate_Interval 0.4
	Max_Relocate_Interval 1
	Max_Upward_Acceleration 1.3
	Max_Downward_Acceleration 1.3
	Max_Upward_Speed 0.8
	Max_Downward_Speed 0.8
	Upper_Restitution 0.55
	Lower_Restitution 0.55
	Min_Target_Delta 0.4
	Max_Target_Delta 0.65
	Min_Target_Position 0.0
	Max_Target_Position 1.0
	Capture_Duration 3.5
	Escape_Duration 5.5
	Spring_Stiffness 22
	Spring_Damping 6
}