2 x 2 (4)
Inventory Size
0%
Movement Speed
No
Radiation Proof
How item spawns work
Each dot is a fixed loot point. The map is split into a grid of regions,
and every region has its own respawn timer (Items.Respawn_Time,
configured by the server). When the timer fires, the region tops up its
loot up to a fraction of its points (Items.Spawn_Chance,
usually 10–50%), so most points stay empty between refreshes.
Each chosen point rolls its table in two steps: first picks a rarity tier (Common / Rare / Epic / Legendary) by cumulative chance, then picks one item uniformly from that tier. The Drop Chance column above is the combined odds. A 100% entry only means this item is the sole candidate in that table — it does not mean the point will always be filled with it.
Items can also drop from killed zombies. The hollow squares on the map are zombie spawn zones whose loot table contains this item.
Headset
Where to find this Item
| Spawn Id | Spawn Name | Drop Chance | Map Points | Pool Size |
|---|---|---|---|---|
| 4298 | CA Military Low Tools | 40.00 % | — | 3 |
| 4284 | CA Research High | 3.98 % | — | 57 |
| 4315 | CA Research | 3.08 % | — | 31 |
| 4346 | CA Research Special Low | 1.85 % | — | 47 |
| 4376 | CA Military Low 0 | 1.82 % | — | 23 |
| 4411 | CA Military Zombie 0 | 1.79 % | — | 16 |
| 4418 | CA Military Zombie 1 | 1.79 % | — | 16 |
| 4352 | CA Mercenaries Low | 1.70 % | — | 30 |
| 4304 | CA PMC Low | 1.70 % | — | 30 |
| 4295 | CA Military Low 1 | 1.67 % | — | 23 |
| 4419 | CA Military Zombie Elite 1 | 1.30 % | — | 31 |
| 4413 | CA Military Zombie Elite 0 | 0.71 % | — | 30 |
| 4381 | CA Military High 0 | 0.67 % | — | 42 |
| 4294 | CA Military High 1 | 0.62 % | — | 43 |
| 4367 | CA Mercenaries High | 0.48 % | — | 40 |
| 4308 | CA PMC High | 0.48 % | — | 41 |
| 4434 | CA Military Fort Zombie | 0.14 % | — | 48 |
| 4435 | CA Military Fort | 0.12 % | — | 60 |
| 4441 | CA Military Reactor Zombie | 0.04 % | — | 53 |
GUID 08f1d2b87053445aa38d585741f1195e
Type Mask
Rarity Rare
Useable Clothing
ID 4133
Size_X 2
Size_Y 2
Size_Z 0.15
Hair
Beard
Earpiece
Blueprints
[
{
Name Salvage
CategoryTag "7ed29f9101ae4523a3b2e389414b7bd9" // Salvage
InputItems this
OutputItems "07919cc2a0344ba7b6a95ce7dd1a1904 x 2" // Tech Scrap
Effect "84347b13028340b8976033c08675d458" // Wrench
}
]