1 x 2 (2)

Inventory Size

+25%

Energy

+40%

Health

-45%

Virus

1 blueprints
Supply
+
3 x
+
=
How item spawns work

Each dot is a fixed loot point. The map is split into a grid of regions, and every region has its own respawn timer (Items.Respawn_Time, configured by the server). When the timer fires, the region tops up its loot up to a fraction of its points (Items.Spawn_Chance, usually 10–50%), so most points stay empty between refreshes.

Each chosen point rolls its table in two steps: first picks a rarity tier (Common / Rare / Epic / Legendary) by cumulative chance, then picks one item uniformly from that tier. The Drop Chance column above is the combined odds. A 100% entry only means this item is the sole candidate in that table — it does not mean the point will always be filled with it.

Items can also drop from killed zombies. The hollow squares on the map are zombie spawn zones whose loot table contains this item.

Emergency Stim Where to find this Item
100%
California 2 map chart
Hidden location
Spawn points exist outside the visible map area.
Outside the map
This spawn is outside the visible chart area.
Tap to open full map
Research High Supply 1.6 %
Research High Stash 0.3 %
Research High 0.3 %
No spawns on map.
No zombie drops.
No vendors trade this.
No airdrops on this map drop this.
Points = locations on map. Chance = drop chance per spawn. × = avg items per harvest.
Spawn Tables
Spawn Id Spawn Name Drop Chance Map Points Pool Size
4287 CA Research High Supply 1.64 % 15
4563 CA Research High Stash 0.34 % 38
4284 CA Research High 0.26 % 57
CA_Syringe_1.dat
GUID f0eba50ccd41427485fc3a79a1aaf59b
Type Medical
Rarity Legendary
Useable Consumeable
ID 6268

Size_X 1
Size_Y 2

Aid
Bleeding
Broken

Health 40
Energy 25
Virus 45

Keep_Localization_Loaded true

Blueprints
[
	{
		CategoryTag "d089feb7e43f40c5a7dfcefc36998cfb" // Supplies
		InputItems
		[
			"93dc5c12f7b947de9843ba9d4cad6a92" // Empty Syringe
			"4d301deae8824effbbfcfdd806617caf x 3" // Plant Matter
			"4c90b26e556d42a6823033c25ca0eaf4" // Antiseptic
		]
		OutputItems this
		Effect "7eceb9f7751d4634b572c8e236355104" // Rip
	}
]

Quest_Rewards 4
// High Healing (+60hp in 6 seconds)
Quest_Reward_0_Type Rewards_List_Asset
Quest_Reward_0_GUID 612720bc998b4431815c051b7d0fc000

// High Stamina (20 seconds)
Quest_Reward_1_Type Rewards_List_Asset
Quest_Reward_1_GUID 612720bc998b4431815c051b7d0fc001

// Hint about healing
Quest_Reward_2_Type Hint
Quest_Reward_2_Duration 10

// Give Syringe
Quest_Reward_3_Type Item
Quest_Reward_3_ID 6267
Quest_Reward_3_Amount 1

InventoryAudio Sounds/Inventory/Liquid_Metal.wav