2 x 2 (4)
Inventory Size
How item spawns work
Each dot is a fixed loot point. The map is split into a grid of regions,
and every region has its own respawn timer (Items.Respawn_Time,
configured by the server). When the timer fires, the region tops up its
loot up to a fraction of its points (Items.Spawn_Chance,
usually 10–50%), so most points stay empty between refreshes.
Each chosen point rolls its table in two steps: first picks a rarity tier (Common / Rare / Epic / Legendary) by cumulative chance, then picks one item uniformly from that tier. The Drop Chance column above is the combined odds. A 100% entry only means this item is the sole candidate in that table — it does not mean the point will always be filled with it.
Items can also drop from killed zombies. The hollow squares on the map are zombie spawn zones whose loot table contains this item.
Canteen
Where to find this Item
| Spawn Id | Spawn Name | Drop Chance | Map Points | Pool Size |
|---|---|---|---|---|
| 4459 | CA Ranger Tools | 26.32 % | — | 5 |
| 4256 | CA Camp Tools | 23.81 % | — | 5 |
| 4460 | CA Ranger Zombie | 6.58 % | — | 17 |
| 4242 | CA Camp | 3.35 % | — | 33 |
| 4454 | CA Ranger | 3.29 % | — | 21 |
| 4410 | CA Carepackage Supply | 3.17 % | — | 16 |
| 4409 | CA Carepackage | 1.87 % | — | 48 |
GUID f38dd0ad3a394da3b1e87da4ae6309eb
Type Refill
Rarity Uncommon
Useable Refill
ID 6036
Size_X 2
Size_Y 2
Size_Z 0.35
Clean_Water 35
Blueprints
[
{
Name Repair
CategoryTag "732ee6ffeb18418985cf4f9fde33dd11" // Repair
Operation RepairTargetItem
InputItems "5991b1e5701346c4bb25f9f41aca4b26" // Purification Tablets
Effect "84347b13028340b8976033c08675d458" // Wrench
}
{
CategoryTag "732ee6ffeb18418985cf4f9fde33dd11" // Repair
Operation RepairTargetItem
InputItems "5931a46f121d4a7ebb3b7a0c69160d7e x 2" // Charcoal
Effect "84347b13028340b8976033c08675d458" // Wrench
}
]
ConsumeAudioClip core.masterbundle:Sounds/DrinkSwallow.mp3