2 x 2 (4)

Inventory Size

30 (6 x 5)

Storage Size

+15%

Armor

+15%

Explosion Armor

0%

Movement Speed

No

Fire Proof

No

Radiation Proof

Similar Clothing (6)

There might be more than those listed here.

24 blueprints
Salvage
=
2 x
Repair
0%
+
+
3 x
=
100%
Apparel
+
=
Apparel
+
=
Apparel
+
=
Apparel
+
=
Apparel
+
=
Apparel
+
=
Apparel
+
=
Apparel
+
=
Apparel
+
=
Apparel
+
=
Apparel
+
=
Apparel
+
=
Apparel
+
=
Apparel
+
=
Apparel
+
=
Apparel
+
=
Apparel
+
=
Apparel
+
=
Apparel
+
=
Apparel
+
=
Apparel
+
=
Apparel
+
=
How item spawns work

Each dot is a fixed loot point. The map is split into a grid of regions, and every region has its own respawn timer (Items.Respawn_Time, configured by the server). When the timer fires, the region tops up its loot up to a fraction of its points (Items.Spawn_Chance, usually 10–50%), so most points stay empty between refreshes.

Each chosen point rolls its table in two steps: first picks a rarity tier (Common / Rare / Epic / Legendary) by cumulative chance, then picks one item uniformly from that tier. The Drop Chance column above is the combined odds. A 100% entry only means this item is the sole candidate in that table — it does not mean the point will always be filled with it.

Items can also drop from killed zombies. The hollow squares on the map are zombie spawn zones whose loot table contains this item.

Advanced Military Top Where to find this Item
100%
California 2 map chart
Hidden location
Spawn points exist outside the visible map area.
Outside the map
This spawn is outside the visible chart area.
Tap to open full map
Whitney Military Cloth 28.7 %
Whitney Military Low 2.5 %
Whitney Military High 1.9 %
No spawns on map.
No zombie drops.
No vendors trade this.
No airdrops on this map drop this.
Points = locations on map. Chance = drop chance per spawn. × = avg items per harvest.
Spawn Tables
Spawn Id Spawn Name Drop Chance Map Points Pool Size
4473 CA Whitney Military Cloth 28.74 % 5
4471 CA Whitney Military Low 2.47 % 51
4472 CA Whitney Military High 1.90 % 55
CA_Military_Top_M_2.dat
GUID 353a96b2c66e4450a17f730b645e6084
Type Shirt
Rarity Epic
Useable Clothing
ID 6239

Size_X 2
Size_Y 2

Width 6
Height 5

Armor 0.85

Blueprints
[
	{
		Name Salvage
		CategoryTag "7ed29f9101ae4523a3b2e389414b7bd9" // Salvage
		InputItems this
		OutputItems "1d033cfaf3be4da79dbb172d6d112424 x 2" // Ballistic Fiber
		Effect "7eceb9f7751d4634b572c8e236355104" // Rip
	}
	{
		Name Repair
		CategoryTag "732ee6ffeb18418985cf4f9fde33dd11" // Repair
		Operation RepairTargetItem
		InputItems
		[
			"3672e1bdd2034fce9c54ca60baa5ce81" // Biohazard Fiber
			"1d033cfaf3be4da79dbb172d6d112424 x 3" // Ballistic Fiber
		]
		Effect "7eceb9f7751d4634b572c8e236355104" // Rip
	}
]