2 x 2 (4)

Inventory Size

60

Amount

19

Blueprints

19 blueprints
Ammunition
Ammunition
Ammunition
Ammunition
Ammunition
Ammunition
Ammunition
Ammunition
Ammunition
Ammunition
Ammunition
Ammunition
Ammunition
Ammunition
Ammunition
Ammunition
Ammunition
Ammunition
Ammunition
How item spawns work

Each dot is a fixed loot point. The map is split into a grid of regions, and every region has its own respawn timer (Items.Respawn_Time, configured by the server). When the timer fires, the region tops up its loot up to a fraction of its points (Items.Spawn_Chance, usually 10–50%), so most points stay empty between refreshes.

Each chosen point rolls its table in two steps: first picks a rarity tier (Common / Rare / Epic / Legendary) by cumulative chance, then picks one item uniformly from that tier. The Drop Chance column above is the combined odds. A 100% entry only means this item is the sole candidate in that table — it does not mean the point will always be filled with it.

Items can also drop from killed zombies. The hollow squares on the map are zombie spawn zones whose loot table contains this item.

Large Ammo Crate Where to find this Item
100%
California 2 map chart
Hidden location
Spawn points exist outside the visible map area.
Outside the map
This spawn is outside the visible chart area.
Tap to open full map
Military High Special Ammo 13.1 %
Beacon Supply 12.8 %
PMC Special Ammo 12.5 %
Mesadyne Ammo 7.7 %
Whitney Military Ammo 6.7 %
Carepackage Armory 6.3 %
Beacon 5.7 %
Tier2 Ammo 4.3 %
Carepackage 2.6 %
PMC Special Low 2.1 %
Military High Special 1 1.9 %
Special Low 1.8 %
Military High Special 0 1.8 %
PMC Special High 0.9 %
Mesadyne High 0.5 %
Whitney Military High 0.4 %
Special High 0.4 %
Cache PMC Low 0.3 %
Mesadyne Low 0.3 %
BBunker Richmans Low 0.3 %
BBunker Richmans High 0.3 %
Cache PMC High 0.3 %
Military Fort 0.2 %
Whitney Military Low 0.2 %
Military Reactor 0.2 %
SWAT Mega 0.2 %
Military High 1 0.2 %
Military High 0 0.1 %
No spawns on map.
Whitney Military Low Zombie 0.8 %
Mesadyne Low Zombie 0.7 %
Whitney Military High Zombie 0.7 %
Mesadyne High Zombie 0.6 %
Military Zombie Elite 0 0.2 %
Military Zombie Elite 1 0.1 %
Military Fort Zombie 0.0 %
Military Reactor Zombie 0.0 %
No zombie drops.
Ernest #2 (With a gun)
No vendors trade this.
No airdrops on this map drop this.
Points = locations on map. Chance = drop chance per spawn. × = avg items per harvest.
Spawn Tables
Spawn Id Spawn Name Drop Chance Map Points Pool Size
4417 CA Military High Special Ammo 13.10 % 4
4549 CA Beacon Supply 12.82 % 9
4333 CA PMC Special Ammo 12.50 % 4
4482 CA Mesadyne Ammo 7.69 % 5
4475 CA Whitney Military Ammo 6.67 % 6
4408 CA Carepackage Armory 6.34 % 32
4547 CA Beacon 5.70 % 18
4470 CA Tier2 Ammo 4.35 % 8
4409 CA Carepackage 2.61 % 48
4330 CA PMC Special Low 2.12 % 16
4291 CA Military High Special 1 1.95 % 10
4387 CA Special Low 1.85 % 13
4385 CA Military High Special 0 1.81 % 9
4361 CA PMC Special High 0.89 % 29
4481 CA Whitney Military Low Zombie 0.76 % 44
4490 CA Mesadyne Low Zombie 0.71 % 57
4478 CA Whitney Military High Zombie 0.68 % 51
4491 CA Mesadyne High Zombie 0.59 % 65
4486 CA Mesadyne High 0.51 % 69
4472 CA Whitney Military High 0.44 % 55
4390 CA Special High 0.43 % 43
4462 CA Cache PMC Low 0.31 % 54
4483 CA Mesadyne Low 0.30 % 64
4466 CA BBunker Richmans Low 0.30 % 57
4467 CA BBunker Richmans High 0.29 % 61
4461 CA Cache PMC High 0.28 % 59
4435 CA Military Fort 0.24 % 60
4471 CA Whitney Military Low 0.23 % 51
4442 CA Military Reactor 0.22 % 42
4497 CA SWAT Mega 0.20 % 36
4413 CA Military Zombie Elite 0 0.18 % 30
4294 CA Military High 1 0.18 % 43
4381 CA Military High 0 0.13 % 42
4419 CA Military Zombie Elite 1 0.09 % 31
4434 CA Military Fort Zombie 0.04 % 48
4441 CA Military Reactor Zombie 0.01 % 53
How vendor trading works in Unturned

NPCs on a map can run one or more vendors. Each vendor offers a fixed list of items they sell to you and items they buy from you. Each card below covers one (NPC, vendor) pair and lists every offer involving this item.

Price units: when no currency is configured the vendor uses your skill experience; otherwise an in-game currency item (its name appears next to the cost). Either way, the number reflects what changes hands per transaction.

Conditions (orange) gate the offer — quest progress, a skillset, reputation, etc. Rewards (green) are extras granted on top of the trade itself: bonus reputation, a quest flag flip, XP, etc. Hover any badge for the resolved name and exact rule.

Pre-equipped on a gun means the vendor sells it with specific attachments already mounted (a particular scope, magazine, ammo type, etc.).

Weapons I
Run by CA Ernest #2 (With a gun)
You give
250 Exp
You get
Large Ammo Crate ×1
CA_Large_Crate.dat
GUID 1eb965ccae1c435faad420c2106eca81
Type Supply
Rarity Legendary
ID 4150

Size_X 2
Size_Y 2

Amount 60
Count_Min 30
Count_Max 60

Blueprints
[
	{
		CategoryTag "d739926736374e5ba34b4ac6ffbb5c8f" // Ammunition
		Operation FillTargetItem
		InputItems "1d9486c0e95d45f9b07149718669b2ce" // Large Ammo Box
		Effect "c6330fb1d74e4805b298de4c10510bed" // CA_Refill_Ammobox
	}
	{
		CategoryTag "d739926736374e5ba34b4ac6ffbb5c8f" // Ammunition
		Operation FillTargetItem
		InputItems this
		Effect "c6330fb1d74e4805b298de4c10510bed" // CA_Refill_Ammobox
	}
	{
		CategoryTag "d739926736374e5ba34b4ac6ffbb5c8f" // Ammunition
		Operation FillTargetItem
		InputItems "18295778aba7425e92ab2a2f0cc52083" // Winchester Magazine
		Effect "7c8f83ff39864322a11f27e0081042d2" // CA_Refill_Magazine
	}
	{
		CategoryTag "d739926736374e5ba34b4ac6ffbb5c8f" // Ammunition
		Operation FillTargetItem
		InputItems "2915d2167dba49fc98fb038c9b3c18cf" // Magnum Pistol Magazine
		Effect "7c8f83ff39864322a11f27e0081042d2" // CA_Refill_Magazine
	}
	{
		CategoryTag "d739926736374e5ba34b4ac6ffbb5c8f" // Ammunition
		Operation FillTargetItem
		InputItems "1726e3b89523408d9d50b9b7cb861e3d" // Anti-Materiel Magazine
		Effect "7c8f83ff39864322a11f27e0081042d2" // CA_Refill_Magazine
	}
	{
		CategoryTag "d739926736374e5ba34b4ac6ffbb5c8f" // Ammunition
		Operation FillTargetItem
		InputItems "b2dd7684cde44fba9048a4c1f87b40ac" // Lapua Magazine
		Effect "7c8f83ff39864322a11f27e0081042d2" // CA_Refill_Magazine
	}
]

InventoryAudio core.masterbundle:Sounds/Inventory/SmallGunAttachment.asset