2 x 2 (4)
Inventory Size
24 (6 x 4)
Storage Size
+12%
Armor
+12%
Explosion Armor
0%
Movement Speed
How item spawns work
Each dot is a fixed loot point. The map is split into a grid of regions,
and every region has its own respawn timer (Items.Respawn_Time,
configured by the server). When the timer fires, the region tops up its
loot up to a fraction of its points (Items.Spawn_Chance,
usually 10–50%), so most points stay empty between refreshes.
Each chosen point rolls its table in two steps: first picks a rarity tier (Common / Rare / Epic / Legendary) by cumulative chance, then picks one item uniformly from that tier. The Drop Chance column above is the combined odds. A 100% entry only means this item is the sole candidate in that table — it does not mean the point will always be filled with it.
Items can also drop from killed zombies. The hollow squares on the map are zombie spawn zones whose loot table contains this item.
Military Cargo Rig
Where to find this Item
Ernest #2 (With a gun)
…
| Spawn Id | Spawn Name | Drop Chance | Map Points | Pool Size |
|---|---|---|---|---|
| 4477 | CA Whitney Military Special | 3.85 % | — | 18 |
| 4471 | CA Whitney Military Low | 0.66 % | — | 51 |
| 4478 | CA Whitney Military High Zombie | 0.65 % | — | 51 |
| 4472 | CA Whitney Military High | 0.64 % | — | 55 |
| 4481 | CA Whitney Military Low Zombie | 0.25 % | — | 44 |
How vendor trading works in Unturned
NPCs on a map can run one or more vendors. Each vendor offers a fixed list of items they sell to you and items they buy from you. Each card below covers one (NPC, vendor) pair and lists every offer involving this item.
Price units: when no currency is configured the vendor uses your skill experience; otherwise an in-game currency item (its name appears next to the cost). Either way, the number reflects what changes hands per transaction.
Conditions (orange) gate the offer — quest progress, a skillset, reputation, etc. Rewards (green) are extras granted on top of the trade itself: bonus reputation, a quest flag flip, XP, etc. Hover any badge for the resolved name and exact rule.
Pre-equipped on a gun means the vendor sells it with specific attachments already mounted (a particular scope, magazine, ammo type, etc.).
Military Cargo Rig ×1
GUID 1323871b5f4f40eaa89ac2f2a31329fa
Type Vest
Rarity Epic
Useable Clothing
ID 4682
Size_X 2
Size_Y 2
Width 6
Height 4
Priority_Over_Cosmetic true
Armor 0.88
Blueprints
[
{
Name Repair
CategoryTag "732ee6ffeb18418985cf4f9fde33dd11" // Repair
Operation RepairTargetItem
InputItems
[
"72cc2bb386714968bde623f143e73aad x 6" // Metal Scrap
"1d033cfaf3be4da79dbb172d6d112424 x 4" // Ballistic Fiber
]
Effect "7eceb9f7751d4634b572c8e236355104" // Rip
}
{
CategoryTag "ebe755533bdd42d1871c3ac66b89530f" // Apparel
InputItems
[
{
ID "a160f2a9752548cebcda4ba515045565" // Military Carrying Rig
}
{
ID "af7d96e22ddc457ca63d33e09eb70f04" // Rig Cargo Pouches
Critical true
}
]
OutputItems this
Effect "84347b13028340b8976033c08675d458" // Wrench
}
{
Name Salvage
CategoryTag "7ed29f9101ae4523a3b2e389414b7bd9" // Salvage
InputItems this
OutputItems
[
"72cc2bb386714968bde623f143e73aad x 4" // Metal Scrap
"1d033cfaf3be4da79dbb172d6d112424 x 6" // Ballistic Fiber
]
Effect "7eceb9f7751d4634b572c8e236355104" // Rip
}
{
CategoryTag "ebe755533bdd42d1871c3ac66b89530f" // Apparel
InputItems
[
{
ID this
Critical true
}
{
ID "d72a4752e0b4420480875241d1d0bcb3" // Dye
Amount 2
Critical true
}
]
OutputItems "40a60e6b70494152b977d0779f2ed801" // Military Cargo Rig
StateTransfer true
Effect "7eceb9f7751d4634b572c8e236355104" // Rip
}
{
CategoryTag "ebe755533bdd42d1871c3ac66b89530f" // Apparel
InputItems
[
{
ID this
Critical true
}
{
ID "d72a4752e0b4420480875241d1d0bcb3" // Dye
Amount 2
Critical true
}
]
OutputItems "692496626d714cce98d248a86b141f0f" // Military Cargo Rig
StateTransfer true
Effect "7eceb9f7751d4634b572c8e236355104" // Rip
}
{
CategoryTag "ebe755533bdd42d1871c3ac66b89530f" // Apparel
InputItems
[
{
ID this
Critical true
}
{
ID "d72a4752e0b4420480875241d1d0bcb3" // Dye
Amount 2
Critical true
}
]
OutputItems "fb215d63c96f44e8ad039f94c0a28faf" // Military Cargo Rig
StateTransfer true
Effect "7eceb9f7751d4634b572c8e236355104" // Rip
}
{
CategoryTag "ebe755533bdd42d1871c3ac66b89530f" // Apparel
InputItems
[
{
ID this
Critical true
}
{
ID "d72a4752e0b4420480875241d1d0bcb3" // Dye
Amount 2
Critical true
}
]
OutputItems "d5fe3a237067418d811b01380a77ddcc" // Mercenary Cargo Rig
StateTransfer true
Effect "7eceb9f7751d4634b572c8e236355104" // Rip
}
]