Plane

Engine type

122 KPH (76 MPH)

Forward speed

22 KPH (14 MPH)

Reverse speed

5,000 HP

Max health

65,000 L

Fuel capacity

4.2 L/s

Fuel burn rate

4 hours, 17 minutes

Full tank runtime

No

Can be locked

Turrets (1)

Each turret is fired from a specific seat. Seat 1 is the driver; anything higher is a passenger seat (seat 2 = front passenger, seat 3 = first rear, etc.). The mounted gun aims within its yaw (left/right) and pitch (up/down) arcs - reload from your inventory the same way as a handheld gun.

Turret 1 Driver seat
270°
Yaw (left/right)
-135° to 135°
Pitch (up/down)
85° to 180°
No aim camera

20mm cannon.
Mounted gun · ID 44017

Tire

Tire item used to repair this vehicle's wheels. Carry spares to fix shot-out tires.

Ramming damage
Bumper damage
Player 10
Zombie 15
Animal 15
Object 30
Resource 85
Bumper modifiers
Speed threshold
3 m/s
Self damage
×1

Handling

Steering angles, brake force, and (for aircraft) lift & air-steer values that govern how the vehicle responds to input.

40°

Max steering angle

60°

Steering at full speed

32

Brake force

5.5

Lift

2

Turn responsiveness

Defense & misc

Protections
Puncture proof
One Where to find this Vehicle
100%
Dango Dango map chart
Hidden location
Spawn points exist outside the visible map area.
Outside the map
This spawn is outside the visible chart area.
le car Inline 100.0 %
No spawns on map.
No vendors on this map.
Points = locations on map. Chance = drop chance per spawn. × = avg items per harvest.
Spawn tables (1)
Useful for modders. Each row links to the spawn table's page.
Spawn ID Spawn Name Drop Chance Pool Size
61001 le car Inline 100.00 % 1
How loot works in Unturned Sections that apply to this vehicle are open by default
Vehicle spawn points
Each map dot is a fixed vehicle spawn point. The server keeps the map populated up to a global vehicle cap. When it decides to spawn one, it picks a random open spawn point (skipping any with another vehicle within ~8 m), then rolls that point's table to choose which vehicle. Vehicles only respawn after the previous one is destroyed, drowned, or abandoned for Vehicles.Respawn_Time. The Drop Chance column is the pool-relative weight: 100% means this vehicle is the only candidate in the pool.
Sky_Zero.dat
GUID cc9d043bf2ef4b0d9bd36c5cca7bb62e

Type Vehicle
Rarity Epic
ID 44000

Speed_Min -5
Speed_Max 27

Steer_Min 60
Steer_Max 40

Brake 32
Lift 5.5

Fuel_Min 65000
Fuel_Max 65000
Fuel 65000

Health_Min 5000
Health_Max 5000
Health 5000

LockMouse
Engine Plane
Sleds
Crawler
Traction

Pitch_Idle 0.5
Pitch_Drive 0.05

BatteryMode_Headlights Charging
BatteryMode_Sirens Charging
Can_Steal_Battery False
BatteryMode_Driving Charging
BatteryMode_Empty Charging

Explosion 20
Tires_Invulnerable
Cam_Follow_Distance 7.5

Can_Be_Locked False

Drops_Table_ID 44020

Drops_Min 0
Drops_Max 0

Turrets 1
Turret_0_Seat_Index 0
Turret_0_Item_ID 44017
Turret_0_Yaw_Min -135
Turret_0_Yaw_Max 135
Turret_0_Pitch_Min 85
Turret_0_Pitch_Max 180
Turret_0_Ignore_Aim_Camera

Asset_Bundle_Version 2