Car

Engine type

50 KPH (31 MPH)

Forward speed

9 KPH (6 MPH)

Reverse speed

400 HP

Max health

4 (2×2)

Trunk storage slots

1,000 L

Fuel capacity

2.05 L/s

Fuel burn rate

8 minutes, 7 seconds

Full tank runtime

Yes

Can be locked

Tire

Tire item used to repair this vehicle's wheels. Carry spares to fix shot-out tires.

Drops on destruction (1 item)
View spawn table

When this vehicle is destroyed, the wreck spawns 3-7 items rolled independently from the table below. Each item rolls against its own chance. Rolls don't run if the vehicle blew up underwater or in a no-loot zone.

Unturned Metal Scrap icon 100.00 %
Ramming damage
Bumper damage
Player 10
Zombie 15
Animal 15
Object 30
Resource 85
Bumper modifiers
Speed threshold
3 m/s
Self damage
×1

Handling

Steering angles, brake force, and (for aircraft) lift & air-steer values that govern how the vehicle responds to input.

42°

Max steering angle

Steering at full speed

24

Brake force

Defense & misc

Protections
Puncture proof
Scooter Where to find this Vehicle
100%
France map chart
Hidden location
Spawn points exist outside the visible map area.
Outside the map
This spawn is outside the visible chart area.
Vespa 100.0 %
Civilian France 29.8 %
France Civilian France 29.8 %
France Milita France 17.5 %
Milita France 17.5 %
No spawns on map.
No vendors trade this.
Points = locations on map. Chance = drop chance per spawn. × = avg items per harvest.
Spawn tables (5)
Useful for modders. Each row links to the spawn table's page.
Spawn ID Spawn Name Drop Chance Pool Size
2032 Vespa 100.00 % 1
2037 Civilian France 29.75 % 3
2038 France Civilian France 29.75 % 3
2053 France Milita France 17.50 % 7
2052 Milita France 17.50 % 7
How loot works in Unturned Sections that apply to this vehicle are open by default
Vehicle spawn points
Each map dot is a fixed vehicle spawn point. The server keeps the map populated up to a global vehicle cap. When it decides to spawn one, it picks a random open spawn point (skipping any with another vehicle within ~8 m), then rolls that point's table to choose which vehicle. Vehicles only respawn after the previous one is destroyed, drowned, or abandoned for Vehicles.Respawn_Time. The Drop Chance column is the pool-relative weight: 100% means this vehicle is the only candidate in the pool.
Vespa.dat
GUID 3e0a5842ed894e33938a3d939866ed6e
Type Vehicle
ID 722

Speed_Min -2
Speed_Max 11

Steer_Min 8
Steer_Max 42

Brake 24

Fuel_Min 200
Fuel_Max 400
Fuel 1000

Health_Min 200
Health_Max 300
Health 400

Exit 1.5

Trunk_Storage_X 2
Trunk_Storage_Y 2

//Pitch_Idle 1.2
//Pitch_Drive 0.2

Zip
Traction
Crawler
Tires_Invulnerable

Should_Spawn_Seat_Capsules true

IgnitionAudioClip core.masterbundle:Sounds/CarIgnition.mp3
Explosion 20

PaintableSections
[
	{
		Path Model_0
		MaterialIndex 0
	}
	{
		Path Model_1
		MaterialIndex 0
	}
	{
		Path Objects/Front
		MaterialIndex 0
	}
	{
		Path Objects/Front_1
		MaterialIndex 0
	}
]

DefaultPaintColor_Mode RandomHueOrGrayscale
DefaultPaintColor_Configuration
{
	MinSaturation 0.15
	MaxSaturation 0.7
	MinValue 0.15
	MaxValue 0.9
	GrayscaleChance 0.1
}


GearShift_VisibleInHUD true
WheelConfigurations
[
	{
		WheelColliderPath Tires/Tire_0
		IsColliderSteered true
		IsColliderPowered true
		ModelPath Wheels/Wheel_0
		ModelUseColliderPose true
	}
	{
		WheelColliderPath Tires/Tire_1
		IsColliderSteered false
		IsColliderPowered true
		ModelPath Wheels/Wheel_1
		ModelUseColliderPose true
	}
]

WheelBalancing_ForceMultiplier 30
WheelBalancing_UprightExponent 0.7
Steering_LeaningForceMultiplier 4
Steering_LeaningForce_ScaleWithSpeed true
RollAngularVelocityDamping 2

ReverseGearRatio 7
ForwardGearRatios
[
	11
]
GearShift_UpThresholdRPM 4000
GearShift_Duration 0.2
GearShift_Interval 0.5
EngineIdleRPM 1000
EngineMaxRPM 6000
EngineMaxTorque 3

EngineSound_Type EngineRPMSimple
EngineSound
{
	IdlePitch 0.5
	IdleVolume 0.75
	MaxPitch 1.2
	MaxVolume 1.0
}