5 x 2 (10)

Inventory Size

Primary

Hand Slot

Semi, Safety

Firemodes

500m

Range

41.67 RPS

Firerate

0.2%

Durability Loss per Shot

Sight, Tactical, Grip, Barrel

Hooks

-4%

Movement Speed

-1.859 to 1.859 (56%)

Recoil X

6.59 to 6.59 (56%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 27 19 12 15
Zombie 22 19 12 15
Animal 27 19 12 -
Structure Damage
Low Caliber
Damage
Barricade 10
Structure 7
Vehicle 2
Resource 10
Object 12

Magazines (12)

Magazines that can be attached to this weapon

Barrels (3)

Barrels that can be attached to this weapon

3 blueprints
Repair
0%
+
4 x
=
100%
Tool
=
3 x
Tool
Craft lvl.1
+
2 x
+
2 x
=
Mossberg 590A1 Tac.dat
GUID 6e2493271480bf2f3ec9e463b9494b40
Type Gun
Rarity Rare
Useable Gun
Slot Primary
ID 58209

// WeaponType SG

Can_Use_Underwater True

Size_X 5
Size_Y 2
Size_Z 0.45
Size2_Z 0.85

Magazine 58931

Hook_Barrel
Hook_Sight
Hook_Tactical
Hook_Grip

Ammo_Min 1
Ammo_Max 8

Safety
Semi

Attachment_Calibers 5
Attachment_Caliber_0 56100
Attachment_Caliber_1 58025
Attachment_Caliber_2 56051
Attachment_Caliber_3 56080
Attachment_Caliber_4 56101

Magazine_Calibers 2
Magazine_Caliber_0 56064
Magazine_Caliber_1 56031

Requires_NonZero_Attachment_Caliber True
Should_Delete_Empty_Magazines True

Range 500
Firerate 1
Action Pump

RechamberAfterShotCount 1
RechamberAfterShotDelay 0.15
RechamberAfterMagazineAttached IfAmmoWasEmpty
RechamberAfterMagazineDetached Always

EjectAfterHammerDelay 0.16

Gunshot_Rolloff_Distance 750
Alert_Radius 72

Ballistic_Drop 0.00075
// Ballistic_Steps 33.33
Ballistic_Travel 13

Damage_Falloff_Range 0.022
Damage_Falloff_Max_Range 0.062
Damage_Falloff_Multiplier 0.5

// 12 Gauge
Player_Damage 19
Player_Leg_Multiplier 0.67
Player_Arm_Multiplier 0.8
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1.45

Zombie_Damage 19
Zombie_Leg_Multiplier 0.67
Zombie_Arm_Multiplier 0.8
Zombie_Spine_Multiplier 1
Zombie_Skull_Multiplier 1.16

Animal_Damage 19
Animal_Leg_Multiplier 0.67
Animal_Spine_Multiplier 1
Animal_Skull_Multiplier 1.45

Barricade_Damage 10
Structure_Damage 7
Vehicle_Damage 2
Resource_Damage 10
Object_Damage 12

Durability 0.2

Equipable_Movement_Speed_Multiplier 0.96
Aiming_Movement_Speed_Multiplier 0.73
Aiming_Recoil_Multiplier 1
Aim_In_Duration 0.25

Spread_Aim 0.223
Spread_Hip 0.13
Spread_Midair 1.3
Spread_Swimming 1.3

Spread_Crouch 0.83
Spread_Prone 0.68

Recoil_Min_X -1.859
Recoil_Min_Y 6.59
Recoil_Max_X 1.859
Recoil_Max_Y 6.59

Recoil_Crouch 0.83
Recoil_Prone 0.68

Recoil_Midair 1.2
Recoil_Swimming 1.25

Recover_X 0.56
Recover_Y 0.56

Shake_Min_X 0.004
Shake_Min_Y -0.0115
Shake_Min_Z -0.05
Shake_Max_X 0.004
Shake_Max_Y -0.0115
Shake_Max_Z -0.065

Muzzle 55002

Shell 55042

Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 4
Blueprint_0_Tool 76
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 58209
Blueprint_1_Product 67
Blueprint_1_Products 3
Blueprint_1_Build 27