7 x 2 (14)

Inventory Size

Primary

Hand Slot

Semi, Safety

Firemodes

2000m

Range

2.08 RPS

Firerate

0.2%

Durability Loss per Shot

Sight, Tactical

Hooks

-6%

Movement Speed

2 to 2 (32%)

Recoil X

16 to 16 (32%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 288 142 83 89
Zombie 576 142 83 89
Animal 288 142 83 -
Structure Damage
High Caliber
Damage
Barricade 150
Structure 130
Vehicle 60
Resource 150
Object 130

Magazines (2)

Magazines that can be attached to this weapon

2 blueprints
Repair
Repair lvl.3
0%
+
4 x
=
100%
Tool
=
7 x
OSV-96 AMR.dat
GUID 14542d19b2fc1d6e685d3becd2c975e9
Type Gun
Rarity Mythical
Useable Gun
Slot Primary
ID 58240

// WeaponType AMR

Size_X 7
Size_Y 2
Size_Z 0.4
Size2_Z 0.6

Sight 58243
Magazine 58241

Hook_Sight
Hook_Tactical

Ammo_Min 3
Ammo_Max 5

Safety
Semi

Attachment_Calibers 3
Attachment_Caliber_0 56100
Attachment_Caliber_1 56101
Attachment_Caliber_2 56041

Magazine_Calibers 1
Magazine_Caliber_0 56041

Requires_NonZero_Attachment_Caliber True

Unplace 0.2
Replace 0.7

Range 2000
Firerate 20
Action Trigger

Gunshot_Rolloff_Distance 900
Alert_Radius 144

Ballistic_Drop 0.000225
// Ballistic_Steps 95.238
Ballistic_Travel 19

Damage_Falloff_Range 0.027
Damage_Falloff_Max_Range 0.037
Damage_Falloff_Multiplier 0.9

Invulnerable

// 12.7x108
Player_Damage 103
Player_Leg_Multiplier 0.81
Player_Arm_Multiplier 0.87
Player_Spine_Multiplier 1.38
Player_Skull_Multiplier 2.8

Zombie_Damage 103
Zombie_Leg_Multiplier 0.81
Zombie_Arm_Multiplier 0.87
Zombie_Spine_Multiplier 1.38
Zombie_Skull_Multiplier 5.6

Animal_Damage 103
Animal_Leg_Multiplier 0.81
Animal_Spine_Multiplier 1.38
Animal_Skull_Multiplier 2.8

Barricade_Damage 150
Structure_Damage 130
Vehicle_Damage 60
Resource_Damage 150
Object_Damage 130

Durability 0.2

Equipable_Movement_Speed_Multiplier 0.94
Aiming_Movement_Speed_Multiplier 0.71
Aiming_Recoil_Multiplier 1
Aim_In_Duration 0.3

Spread_Aim 0
Spread_Hip 0.45
Spread_Midair 1.8
Spread_Swimming 1.6

Spread_Crouch 0.78
Spread_Prone 0.63

Recoil_Min_X 2
Recoil_Min_Y 16
Recoil_Max_X 2
Recoil_Max_Y 16

Recoil_Crouch 0.78
Recoil_Prone 0.63

Recoil_Midair 1.8
Recoil_Swimming 1.8

Recover_X 0.32
Recover_Y 0.32

Shake_Min_X -0.004
Shake_Min_Y -0.0015
Shake_Min_Z -0.02
Shake_Max_X 0.004
Shake_Max_Y -0.0025
Shake_Max_Z -0.04

Muzzle 55002

Shell 55008

Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 4
Blueprint_0_Tool 76
Blueprint_0_Level 3
Blueprint_0_Skill Repair
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 58240
Blueprint_1_Product 67
Blueprint_1_Products 7
Blueprint_1_Build 27