2 x 1 (2)

Inventory Size

Secondary

Hand Slot

Semi, Auto, Safety

Firemodes

450m

Range

13.89 RPS

Firerate

0.2%

Durability Loss per Shot

Tactical

Hooks

0%

Movement Speed

-0.71958 to 0.75819 (70%)

Recoil X

2.61958 to 2.85819 (70%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 49 32 20 25
Zombie 99 32 20 25
Animal 49 32 20 -
Structure Damage
Low Caliber
Damage
Barricade 20
Structure 20
Vehicle 10
Resource 40
Object 20

Magazines (1)

Magazines that can be attached to this weapon

2 blueprints
Repair
Repair lvl.3
0%
+
3 x
=
100%
Tool
=
2 x
Stechkin APS.dat
GUID d82cf330713c453bad24077ac5401085
Type Gun
Rarity Rare
Useable Gun
Slot Secondary
ID 58706

// WeaponType MP

Size_X 2
Size_Y 1
Size_Z 0.35
Size2_Z 0.4

Magazine 58707

Ammo_Min 1
Ammo_Max 20

Hook_Tactical

Safety
Semi
Auto

Attachment_Calibers 2
Attachment_Caliber_0 56110
Attachment_Caliber_1 56116

Magazine_Calibers 1
Magazine_Caliber_0 56110

Requires_NonZero_Attachment_Caliber True

Range 450
Firerate 3
Action Trigger

Gunshot_Rolloff_Distance 550
Alert_Radius 48

Ballistic_Drop 0.00075
// Ballistic_Steps 30
Ballistic_Travel 13

Damage_Falloff_Range 0.027
Damage_Falloff_Max_Range 0.067
Damage_Falloff_Multiplier 0.4

// 9x18 Makarov
Player_Damage 32
Player_Leg_Multiplier 0.64
Player_Arm_Multiplier 0.8
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1.55

Zombie_Damage 32
Zombie_Leg_Multiplier 0.64
Zombie_Arm_Multiplier 0.8
Zombie_Spine_Multiplier 1
Zombie_Skull_Multiplier 3.1

Animal_Damage 32
Animal_Leg_Multiplier 0.64
Animal_Spine_Multiplier 1
Animal_Skull_Multiplier 1.55

Barricade_Damage 20
Structure_Damage 20
Vehicle_Damage 10
Resource_Damage 40
Object_Damage 20

Durability 0.2

Equipable_Movement_Speed_Multiplier 1
Aiming_Movement_Speed_Multiplier 0.75
Aiming_Recoil_Multiplier 1
Aim_In_Duration 0.2

Spread_Aim 0.11
Spread_Hip 0.14
Spread_Midair 1.1
Spread_Swimming 1.2

Spread_Crouch 0.85
Spread_Prone 0.7

Recoil_Min_X -0.71958
Recoil_Min_Y 2.61958
Recoil_Max_X 0.75819
Recoil_Max_Y 2.85819

Recoil_Crouch 0.85
Recoil_Prone 0.7

Recoil_Midair 1.1
Recoil_Swimming 1.3

Recover_X 0.7
Recover_Y 0.7

Shake_Min_X 0.004
Shake_Min_Y -0.0115
Shake_Min_Z -0.05
Shake_Max_X 0.004
Shake_Max_Y -0.0115
Shake_Max_Z -0.065

Muzzle 55002

Shell 55039

Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 3
Blueprint_0_Tool 76
Blueprint_0_Level 3
Blueprint_0_Skill Repair
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 58706
Blueprint_1_Product 67
Blueprint_1_Products 2
Blueprint_1_Build 27

EquipablePrefab Bundles/Items/Guns/Makarov Platform/Stechkin APS/Equip.prefab