3 x 2 (6)

Inventory Size

Secondary

Hand Slot

Semi, Auto, Safety

Firemodes

450m

Range

20.84 RPS

Firerate

0.2%

Durability Loss per Shot

Sight, Tactical

Hooks

-3%

Movement Speed

-0.791 to 0.891 (70%)

Recoil X

3.27 to 3.27 (70%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 49 30 21 25
Zombie 98 30 21 25
Animal 48 30 21 -
Structure Damage
Low Caliber
Damage
Barricade 20
Structure 20
Vehicle 10
Resource 40
Object 20

Magazines (2)

Magazines that can be attached to this weapon

2 blueprints
Repair
Repair lvl.3
0%
+
3 x
=
100%
Tool
=
2 x
KEDR.dat
GUID ba48e4a60b2342248e8caec2db95fc08
Type Gun
Rarity Uncommon
Useable Gun
Slot Secondary
ID 58739

// WeaponType SMG

Size_X 3
Size_Y 2
Size_Z 0.45
Size2_Z 0.6

Magazine 58740

Ammo_Min 1
Ammo_Max 20

Hook_Sight
Hook_Tactical

Safety
Semi
Auto

Attachment_Calibers 2
Attachment_Caliber_0 56054
Attachment_Caliber_1 56056

Magazine_Calibers 1
Magazine_Caliber_0 56113

Requires_NonZero_Attachment_Caliber True

Unplace 0.25
Replace 0.75

Range 450
Firerate 2
Action Trigger

Gunshot_Rolloff_Distance 550
Alert_Radius 48

Ballistic_Drop 0.0007
// Ballistic_Steps 30
Ballistic_Travel 13

Damage_Falloff_Range 0.032
Damage_Falloff_Max_Range 0.072
Damage_Falloff_Multiplier 0.4

// 9x18 Makarov
Player_Damage 30
Player_Leg_Multiplier 0.7
Player_Arm_Multiplier 0.84
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1.64

Zombie_Damage 30
Zombie_Leg_Multiplier 0.7
Zombie_Arm_Multiplier 0.84
Zombie_Spine_Multiplier 1
Zombie_Skull_Multiplier 3.28

Animal_Damage 30
Animal_Leg_Multiplier 0.7
Animal_Spine_Multiplier 1
Animal_Skull_Multiplier 1.6

Barricade_Damage 20
Structure_Damage 20
Vehicle_Damage 10
Resource_Damage 40
Object_Damage 20

Durability 0.2

Equipable_Movement_Speed_Multiplier 0.975
Aiming_Movement_Speed_Multiplier 0.745
Aiming_Recoil_Multiplier 1
Aim_In_Duration 0.225

Spread_Aim 0.11
Spread_Hip 0.135
Spread_Midair 1.2
Spread_Swimming 1.2

Spread_Crouch 0.82
Spread_Prone 0.67

Recoil_Min_X -0.791
Recoil_Min_Y 3.27
Recoil_Max_X 0.891
Recoil_Max_Y 3.27

Recoil_Crouch 0.82
Recoil_Prone 0.67

Recoil_Midair 1.2
Recoil_Swimming 1.175

Recover_X 0.7
Recover_Y 0.7

Shake_Min_X -0.004
Shake_Min_Y -0.0015
Shake_Min_Z -0.02
Shake_Max_X 0.004
Shake_Max_Y -0.0025
Shake_Max_Z -0.04

Muzzle 55002

Shell 55038

Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 3
Blueprint_0_Tool 76
Blueprint_0_Level 3
Blueprint_0_Skill Repair
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 58739
Blueprint_1_Product 67
Blueprint_1_Products 2
Blueprint_1_Build 27