4 x 2 (8)

Inventory Size

Primary

Hand Slot

Semi, Safety

Firemodes

450m

Range

20.84 RPS

Firerate

0.2%

Durability Loss per Shot

Sight, Tactical, Grip

Hooks

-3%

Movement Speed

-0.65 to 0.65 (80%)

Recoil X

2.5 to 2.6 (80%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 65 45 33 38
Zombie 130 45 33 38
Animal 65 45 31 -
Structure Damage
Low Caliber
Damage
Barricade 20
Structure 20
Vehicle 10
Resource 40
Object 20

Magazines (2)

Magazines that can be attached to this weapon

2 blueprints
Repair
Repair lvl.3
0%
+
3 x
=
100%
Tool
=
2 x
Vector 45 CRB.dat
GUID 014d1608d6654d2c9de5233ceb097e1f
Type Gun
Rarity Rare
Useable Gun
Slot Primary
ID 59250

// WeaponType SMG

Size_X 4
Size_Y 2
Size_Z 0.35
Size2_Z 0.4

Sight 58336
Magazine 58295

Ammo_Min 5
Ammo_Max 25

Hook_Sight
Hook_Tactical
Hook_Grip

Safety
Semi

Attachment_Calibers 4
Attachment_Caliber_0 56100
Attachment_Caliber_1 56703
Attachment_Caliber_2 56101
Attachment_Caliber_3 56080

Magazine_Calibers 1
Magazine_Caliber_0 56052

Requires_NonZero_Attachment_Caliber True

Unplace 0.25
Replace 0.75

Range 450
Firerate 2
Action Trigger

Gunshot_Rolloff_Distance 600
Alert_Radius 72

Ballistic_Drop 0.00065
// Ballistic_Steps 28.125
Ballistic_Travel 13

Damage_Falloff_Range 0.047
Damage_Falloff_Max_Range 0.076
Damage_Falloff_Multiplier 0.475

// 45 ACP
Player_Damage 45
Player_Leg_Multiplier 0.75
Player_Arm_Multiplier 0.86
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1.45

Zombie_Damage 45
Zombie_Leg_Multiplier 0.75
Zombie_Arm_Multiplier 0.86
Zombie_Spine_Multiplier 1
Zombie_Skull_Multiplier 2.9

Animal_Damage 45
Animal_Leg_Multiplier 0.7
Animal_Spine_Multiplier 1
Animal_Skull_Multiplier 1.45

Barricade_Damage 20
Structure_Damage 20
Vehicle_Damage 10
Resource_Damage 40
Object_Damage 20

Durability 0.2

Equipable_Movement_Speed_Multiplier 0.97
Aiming_Movement_Speed_Multiplier 0.74
Aiming_Recoil_Multiplier 1
Aim_In_Duration 0.225

Spread_Aim 0.1
Spread_Hip 0.13
Spread_Midair 1.2
Spread_Swimming 1.2

Spread_Crouch 0.82
Spread_Prone 0.67

Recoil_Min_X -0.65
Recoil_Min_Y 2.5
Recoil_Max_X 0.65
Recoil_Max_Y 2.6

Recoil_Crouch 0.82
Recoil_Prone 0.67

Recoil_Midair 1.2
Recoil_Swimming 1.175

Recover_X 0.8
Recover_Y 0.8

Shake_Min_X -0.004
Shake_Min_Y -0.0015
Shake_Min_Z -0.02
Shake_Max_X 0.004
Shake_Max_Y -0.0025
Shake_Max_Z -0.04

Muzzle 55002

Shell 55038

Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 3
Blueprint_0_Tool 76
Blueprint_0_Level 3
Blueprint_0_Skill Repair
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 59250
Blueprint_1_Product 67
Blueprint_1_Products 2
Blueprint_1_Build 27