4 x 2 (8)

Inventory Size

Primary

Hand Slot

Semi, Safety

Firemodes

500m

Range

41.67 RPS

Firerate

0.2%

Durability Loss per Shot

Barrel

Hooks

-4%

Movement Speed

-1.887 to 1.887 (52%)

Recoil X

7.87 to 7.87 (52%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 27 19 12 15
Zombie 22 19 12 15
Animal 27 19 12 -
Structure Damage
Low Caliber
Damage
Barricade 10
Structure 7
Vehicle 2
Resource 10
Object 12

Magazines (12)

Magazines that can be attached to this weapon

Barrels (3)

Barrels that can be attached to this weapon

3 blueprints
Repair
0%
+
4 x
=
100%
Tool
=
2 x
Tool
Spawn Tables
Spawn Id Spawn Name Items in Pool
58000 NA3 Guns Pizza 101
M870 Home Defense SO.dat
GUID 636c8eee9f844b73b8c880654b72dcb1
Type Gun
Rarity Uncommon
Useable Gun
Slot Primary
ID 59303

// WeaponType SG

Can_Use_Underwater True

Size_X 4
Size_Y 2
Size_Z 0.45
Size2_Z 0.85

Magazine 58178

Hook_Barrel

Ammo_Min 1
Ammo_Max 8

Safety
Semi

Attachment_Calibers 3
Attachment_Caliber_0 56100
Attachment_Caliber_1 58025
Attachment_Caliber_2 56051

Magazine_Calibers 2
Magazine_Caliber_0 56064
Magazine_Caliber_1 56031

Requires_NonZero_Attachment_Caliber True
Should_Delete_Empty_Magazines True

Range 500
Firerate 1
Action Pump

RechamberAfterShotCount 1
RechamberAfterShotDelay 0.15
RechamberAfterMagazineAttached IfAmmoWasEmpty
RechamberAfterMagazineDetached Always

EjectAfterHammerDelay 0.16

Gunshot_Rolloff_Distance 750
Alert_Radius 72

Ballistic_Drop 0.00075
// Ballistic_Steps 33.33
Ballistic_Travel 13

Damage_Falloff_Range 0.022
Damage_Falloff_Max_Range 0.058
Damage_Falloff_Multiplier 0.45

// 12 Gauge
Player_Damage 19
Player_Leg_Multiplier 0.67
Player_Arm_Multiplier 0.8
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1.45

Zombie_Damage 19
Zombie_Leg_Multiplier 0.67
Zombie_Arm_Multiplier 0.8
Zombie_Spine_Multiplier 1
Zombie_Skull_Multiplier 1.16

Animal_Damage 19
Animal_Leg_Multiplier 0.67
Animal_Spine_Multiplier 1
Animal_Skull_Multiplier 1.45

Barricade_Damage 10
Structure_Damage 7
Vehicle_Damage 2
Resource_Damage 10
Object_Damage 12

Durability 0.2

Equipable_Movement_Speed_Multiplier 0.965
Aiming_Movement_Speed_Multiplier 0.735
Aiming_Recoil_Multiplier 1
Aim_In_Duration 0.25

Spread_Aim 0.224
Spread_Hip 0.14
Spread_Midair 1.3
Spread_Swimming 1.3

Spread_Crouch 0.83
Spread_Prone 0.68

Recoil_Min_X -1.887
Recoil_Min_Y 7.87
Recoil_Max_X 1.887
Recoil_Max_Y 7.87

Recoil_Crouch 0.83
Recoil_Prone 0.68

Recoil_Midair 1.2
Recoil_Swimming 1.25

Recover_X 0.52
Recover_Y 0.52

Shake_Min_X 0.004
Shake_Min_Y -0.0115
Shake_Min_Z -0.05
Shake_Max_X 0.004
Shake_Max_Y -0.0115
Shake_Max_Z -0.065

Muzzle 55002

Shell 55042

Blueprints 3
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 4
Blueprint_0_Tool 76
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 59303
Blueprint_1_Outputs 2
Blueprint_1_Output_0_ID 67
Blueprint_1_Output_0_Amount 2
Blueprint_1_Output_1_ID 61
Blueprint_1_Output_1_Amount 1
Blueprint_1_Build 27
// Sawing off
Blueprint_2_Type Tool
Blueprint_2_Supplies 1
Blueprint_2_Supply_0_ID 58341
Blueprint_2_Tool 141
Blueprint_2_State_Transfer
Blueprint_2_Build 55061