5 x 2 (10)

Inventory Size

Primary

Hand Slot

Semi, Safety

Firemodes

500m

Range

41.67 RPS

Firerate

0.2%

Durability Loss per Shot

-

Hooks

-4%

Movement Speed

-0.7 to 0.8 (66%)

Recoil X

4 to 4 (66%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 83 51 31 38
Zombie 83 30 31 38
Animal 83 51 31 -
Structure Damage
Low Caliber
Damage
Barricade 20
Structure 20
Vehicle 10
Resource 40
Object 20

Magazines (1)

Magazines that can be attached to this weapon

2 blueprints
Repair
Repair lvl.3
0%
+
4 x
=
100%
Tool
=
3 x
Win1866.dat
GUID d80941e353c34927aeab0996576f5eb4
Type Gun
Rarity Epic
Useable Gun
Slot Primary
ID 59319

// WeaponType BR

Size_X 5
Size_Y 2
Size_Z 0.4
Size2_Z 0.6

Magazine 59320

Ammo_Min 5
Ammo_Max 14

Safety
Semi

Attachment_Calibers 1
Attachment_Caliber_0 56100

Magazine_Calibers 1
Magazine_Caliber_0 56185

Requires_NonZero_Attachment_Caliber True
Backward

Unplace 0.11
Replace 0.6

Range 500
Firerate 1
Action Bolt

RechamberAfterShotCount 1
RechamberAfterShotDelay 0.1
RechamberAfterMagazineAttached IfAmmoWasEmpty
RechamberAfterMagazineDetached Always

EjectAfterHammerDelay 0.11

Gunshot_Rolloff_Distance 800
Alert_Radius 96

Ballistic_Drop 0.000375
// Ballistic_Steps 28.9473684
Ballistic_Travel 17

Damage_Falloff_Range 0.054
Damage_Falloff_Max_Range 0.08
Damage_Falloff_Multiplier 0.6

// .44 Henry
Player_Damage 51
Player_Leg_Multiplier 0.62
Player_Arm_Multiplier 0.75
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1.64

Zombie_Damage 51
Zombie_Leg_Multiplier 0.62
Zombie_Arm_Multiplier 0.75
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.64

Animal_Damage 51
Animal_Leg_Multiplier 0.62
Animal_Spine_Multiplier 1
Animal_Skull_Multiplier 1.64

Barricade_Damage 20
Structure_Damage 20
Vehicle_Damage 10
Resource_Damage 40
Object_Damage 20

Durability 0.2

Equipable_Movement_Speed_Multiplier 0.96
Aiming_Movement_Speed_Multiplier 0.73
Aiming_Recoil_Multiplier 1
Aim_In_Duration 0.25

Spread_Aim 0.0005
Spread_Hip 0.12
Spread_Midair 1.4
Spread_Swimming 1.3

Spread_Crouch 0.81
Spread_Prone 0.66

Recoil_Min_X -0.7
Recoil_Min_Y 4
Recoil_Max_X 0.8
Recoil_Max_Y 4

Recoil_Crouch 0.81
Recoil_Prone 0.66

Recoil_Midair 1.25
Recoil_Swimming 1.225

Recover_X 0.66
Recover_Y 0.66

Shake_Min_X -0.004
Shake_Min_Y -0.0015
Shake_Min_Z -0.02
Shake_Max_X 0.004
Shake_Max_Y -0.0025
Shake_Max_Z -0.04

Muzzle 55002

Shell 55067

Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 4
Blueprint_0_Tool 76
Blueprint_0_Level 3
Blueprint_0_Skill Repair
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 59319
Blueprint_1_Product 67
Blueprint_1_Products 3
Blueprint_1_Build 27