5 x 2 (10)

Inventory Size

Primary

Hand Slot

Semi, Safety

Firemodes

550m

Range

41.67 RPS

Firerate

0.2%

Durability Loss per Shot

-

Hooks

-4%

Movement Speed

-0.95 to 1 (50%)

Recoil X

5 to 5 (50%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 105 65 52 61
Zombie 210 39 52 61
Animal 105 65 52 -
Structure Damage
Low Caliber
Damage
Barricade 20
Structure 20
Vehicle 10
Resource 40
Object 20

Magazines (1)

Magazines that can be attached to this weapon

2 blueprints
Repair
Repair lvl.3
0%
+
4 x
=
100%
Tool
=
3 x
Marlin1895.dat
GUID 86d1563125134ef6b9bd58f95c52f25c
Type Gun
Rarity Epic
Useable Gun
Slot Primary
ID 59447

// WeaponType BR

Size_X 5
Size_Y 2
Size_Z 0.4
Size2_Z 0.6

Magazine 59339

Ammo_Min 3
Ammo_Max 6

Safety
Semi

Attachment_Calibers 1
Attachment_Caliber_0 56100

Magazine_Calibers 1
Magazine_Caliber_0 58188

Requires_NonZero_Attachment_Caliber True
Backward

Unplace 0.11
Replace 0.6

Range 550
Firerate 1
Action Bolt

RechamberAfterShotCount 1
RechamberAfterShotDelay 0.15
RechamberAfterMagazineAttached IfAmmoWasEmpty
RechamberAfterMagazineDetached Always

EjectAfterHammerDelay 0.151

Gunshot_Rolloff_Distance 800
Alert_Radius 96

Ballistic_Drop 0.00035
// Ballistic_Steps 28.9473684
Ballistic_Travel 17

Damage_Falloff_Range 0.0527
Damage_Falloff_Max_Range 0.08
Damage_Falloff_Multiplier 0.725

// 45-70 Govt
Player_Damage 65
Player_Leg_Multiplier 0.8
Player_Arm_Multiplier 0.95
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1.62

Zombie_Damage 65
Zombie_Leg_Multiplier 0.8
Zombie_Arm_Multiplier 0.95
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 3.24

Animal_Damage 65
Animal_Leg_Multiplier 0.8
Animal_Spine_Multiplier 1
Animal_Skull_Multiplier 1.62

Barricade_Damage 20
Structure_Damage 20
Vehicle_Damage 10
Resource_Damage 40
Object_Damage 20

Durability 0.2

Equipable_Movement_Speed_Multiplier 0.96
Aiming_Movement_Speed_Multiplier 0.73
Aiming_Recoil_Multiplier 1
Aim_In_Duration 0.25

Spread_Aim 0.0005
Spread_Hip 0.13
Spread_Midair 1.5
Spread_Swimming 1.3

Spread_Crouch 0.8
Spread_Prone 0.65

Recoil_Min_X -0.95
Recoil_Min_Y 5
Recoil_Max_X 1
Recoil_Max_Y 5

Recoil_Crouch 0.8
Recoil_Prone 0.65

Recoil_Midair 1.25
Recoil_Swimming 1.225

Recover_X 0.5
Recover_Y 0.5

Shake_Min_X -0.004
Shake_Min_Y -0.0015
Shake_Min_Z -0.02
Shake_Max_X 0.004
Shake_Max_Y -0.0025
Shake_Max_Z -0.04

Muzzle 55002

Shell 55067

Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 4
Blueprint_0_Tool 76
Blueprint_0_Level 3
Blueprint_0_Skill Repair
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 59447
Blueprint_1_Product 67
Blueprint_1_Products 3
Blueprint_1_Build 27