5 x 2 (10)

Inventory Size

Primary

Hand Slot

Semi, Auto, Safety

Firemodes

500m

Range

20.84 RPS

Firerate

0.2%

Durability Loss per Shot

-

Hooks

-4%

Movement Speed

-0.865 to 0.983 (64%)

Recoil X

3 to 4 (64%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 56 47 35 42
Zombie 112 47 35 42
Animal 56 47 35 -
Structure Damage
Low Caliber
Damage
Barricade 20
Structure 20
Vehicle 15
Resource 40
Object 20

Magazines (2)

Magazines that can be attached to this weapon

2 blueprints
Repair
Repair lvl.3
0%
+
4 x
=
100%
Tool
=
3 x
FAMAS F1.dat
GUID 1144cc79e5a1466593dddf34a395e320
Type Gun
Rarity Epic
Useable Gun
Slot Primary
ID 59695

// WeaponType AR

Size_X 5
Size_Y 2
Size_Z 0.4
Size2_Z 0.6

Magazine 58918
Barrel 58925
Tactical 58924

// Hook_Sight
// Hook_Barrel
// Hook_Grip
// Hook_Tactical

Ammo_Min 5
Ammo_Max 25

Safety
Semi
Auto
Bursts 3

Attachment_Calibers 4
Attachment_Caliber_0 56100
Attachment_Caliber_1 56101
Attachment_Caliber_2 56701
Attachment_Caliber_3 56133

Magazine_Calibers 1
Magazine_Caliber_0 56133

Requires_NonZero_Attachment_Caliber True

Range 500
Firerate 2
Action Trigger

Gunshot_Rolloff_Distance 750
Alert_Radius 72

Ballistic_Drop 0.00045
// Ballistic_Steps 27.7777778
Ballistic_Travel 16

Damage_Falloff_Range 0.05
Damage_Falloff_Max_Range 0.08
Damage_Falloff_Multiplier 0.625

// 5.56x45
Player_Damage 47
Player_Leg_Multiplier 0.75
Player_Arm_Multiplier 0.9
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1.2

Zombie_Damage 47
Zombie_Leg_Multiplier 0.75
Zombie_Arm_Multiplier 0.9
Zombie_Spine_Multiplier 1
Zombie_Skull_Multiplier 2.4

Animal_Damage 47
Animal_Leg_Multiplier 0.75
Animal_Spine_Multiplier 1
Animal_Skull_Multiplier 1.2

Barricade_Damage 20
Structure_Damage 20
Vehicle_Damage 15
Resource_Damage 40
Object_Damage 20

Durability 0.2

Equipable_Movement_Speed_Multiplier 0.96
Aiming_Movement_Speed_Multiplier 0.73
Aiming_Recoil_Multiplier 1
Aim_In_Duration 0.25

Spread_Aim 0.099
Spread_Hip 0.12
Spread_Midair 1.4
Spread_Swimming 1.3

Spread_Crouch 0.81
Spread_Prone 0.66

Recoil_Min_X -0.865
Recoil_Min_Y 3
Recoil_Max_X 0.983
Recoil_Max_Y 4

Recoil_Crouch 0.81
Recoil_Prone 0.66

Recoil_Midair 1.25
Recoil_Swimming 1.225

Recover_X 0.64
Recover_Y 0.64

Shake_Min_X -0.004
Shake_Min_Y -0.0015
Shake_Min_Z -0.02
Shake_Max_X 0.004
Shake_Max_Y -0.0025
Shake_Max_Z -0.04

Muzzle 55002

Shell 55033

Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 67
Blueprint_0_Supply_0_Amount 4
Blueprint_0_Tool 76
Blueprint_0_Level 3
Blueprint_0_Skill Repair
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 59695
Blueprint_1_Product 67
Blueprint_1_Products 3
Blueprint_1_Build 27