3 x 2 (6)
Inventory Size
Any
Hand Slot
Semi, Auto, Safety
Firemodes
304m
Range
13.89 RPS
Firerate
0.01%
Durability Loss per Shot
Sight, Tactical
Hooks
0%
Movement Speed
0.5 to 0.7 (0%)
Recoil X
1 to 1 (0%)
Recoil Y
Damage
Combat Damage
| Head | Spine | Leg | Arm | |
|---|---|---|---|---|
| Player | 12 | 8 | 4 | 4 |
| Zombie | 27 | 15 | 7 | 7 |
| Animal | 27 | 20 | 15 | - |
Structure Damage
Low Caliber
| Damage | |
|---|---|
| Barricade | 5 |
| Structure | 5 |
| Vehicle | 5 |
| Resource | 5 |
| Object | 5 |
4 blueprints
No blueprints found matching your search.
This item is not included in any spawn asset, but it doesn't necessarily mean that it doesn't spawn naturally on any of the maps.
PS_Stapler_1.dat
GUID 3100da5ebcfd4e058c0ff6fdc90c2268
Type Gun
Recoil_Midair 2
Spread_Midair 2.5
Aiming_Movement_Speed_Multiplier 0.9
Rarity Legendary
Useable Gun
Slot Any
ID 59966
Unplace 0.3
Replace 0.7
Size_X 3
Size_Y 2
Size_Z 0.33
Magazine 59955
Grip 59881
Barrel 59954
Hook_Sight
Hook_Tactical
Ammo_Min 11
Ammo_Max 30
Safety
Semi
Auto
Attachment_Calibers 2
Attachment_Caliber_0 58904
Attachment_Caliber_1 58902
Magazine_Calibers 1
Magazine_Caliber_0 59955
Firerate 3
Action Trigger
Player_Damage 10
Player_Leg_Multiplier 0.4
Player_Arm_Multiplier 0.4
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.2
Zombie_Damage 25
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1
Animal_Damage 25
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1
Barricade_Damage 5
Structure_Damage 5
Vehicle_Damage 5
Resource_Damage 5
Object_Damage 5
Durability 0.01
Spread_Aim 0.001
Spread_Hip 0.03
Recoil_Min_X -0.7
Recoil_Min_Y 1
Recoil_Max_X -0.5
Recoil_Max_Y 1
Range 304
Ballistic_Steps 76
Ballistic_Travel 4
Ballistic_Drop 0.005
Damage_Falloff_Range 0.02
Damage_Falloff_Multiplier 0.1
Gunshot_Rolloff_Distance 75
Recover_X 0
Recover_Y 0
Shake_Min_X -0.0005
Shake_Min_Y -0.002
Shake_Min_Z -0.005
Shake_Max_X 0.0005
Shake_Max_Y -0.003
Shake_Max_Z -0.005
Muzzle 59022
Blueprints 3
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 59010
Blueprint_0_Supply_0_Amount 2
Blueprint_0_Build 27
Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 59966
Blueprint_1_Outputs 2
Blueprint_1_Output_0_ID 59010
Blueprint_1_Output_0_Amount 2
Blueprint_1_Output_1_ID 59342
Blueprint_1_Output_1_Amount 1
Blueprint_1_Tool 59004
Blueprint_1_Build 27
Blueprint_2_Type Tool
Blueprint_2_Supplies 3
Blueprint_2_Supply_0_ID 59568
Blueprint_2_Supply_0_Amount 1
Blueprint_2_Supply_1_ID 59342
Blueprint_2_Supply_1_Amount 1
Blueprint_2_Supply_2_ID 59845
Blueprint_2_Supply_2_Amount 1
Blueprint_2_Supply_0_Critical
Blueprint_2_Supply_1_Critical
Blueprint_2_Supply_2_Critical
Blueprint_2_Build 59081
BladeIDs 2
BladeID_0 0
BladeID_1 2
Use_Auto_Icon_Measurements False
Recoil_Crouch 0.8
Recoil_Prone 1
Spread_Prone 1
Spread_Crouch 1
Player_Damage_Bleeding Always
Quality_Min 60
Quality_Max 100