2 x 2 (4)
Inventory Size
Secondary
Hand Slot
Auto, Safety
Firemodes
500m
Range
2.98 RPS
Firerate
0.01%
Durability Loss per Shot
Sight, Tactical, Barrel
Hooks
0%
Movement Speed
4 to 8 (50%)
Recoil X
15 to 30 (50%)
Recoil Y
Damage
Combat Damage
| Head | Spine | Leg | Arm | |
|---|---|---|---|---|
| Player | 64 | 30 | 22 | 22 |
| Zombie | 218 | 119 | 59 | 59 |
| Animal | 218 | 159 | 119 | - |
Structure Damage
Low Caliber
| Damage | |
|---|---|
| Barricade | 5 |
| Structure | 5 |
| Vehicle | 30 |
| Resource | 20 |
| Object | 25 |
5 blueprints
No blueprints found matching your search.
This item is not included in any spawn asset, but it doesn't necessarily mean that it doesn't spawn naturally on any of the maps.
Warden_Blue.dat
GUID fa35605f1685488ab384c5f25bbca6e7
Type Gun
Rarity Uncommon
Useable Gun
Slot Secondary
ID 27189
Size_X 2
Size_Y 2
Size_Z 0.32
Instantiated_Item_Name_Override BuakPython
Should_Delete_Empty_Magazines false
Shell 25507
Replace 0.64
Unplace 0.15
Hook_Barrel
Hook_Tactical
Hook_Sight
Magazine 25516
Ammo_Min 0
Ammo_Max 6
Quality_Min 50
Safety
Auto
Caliber 25301
Requires_NonZero_Attachment_Caliber True
Alert_Radius 144
Range 500
Damage_Falloff_Range 0.1
Damage_Falloff_Max_Range 0.5
Damage_Falloff_Multiplier 0.5
Firerate 14
Action Break
Player_Damage 38
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.7
Zombie_Damage 199
Zombie_Leg_Multiplier 0.3
Zombie_Arm_Multiplier 0.3
Zombie_Spine_Multiplier 0.6
Zombie_Skull_Multiplier 1.1
Animal_Damage 199
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.1
Barricade_Damage 5
Structure_Damage 5
Vehicle_Damage 30
Resource_Damage 20
Object_Damage 25
Durability .01
Wear 1
Spread_Aim 0.05
Spread_Hip 0.1
Recoil_Min_X -4
Recoil_Min_Y 15
Recoil_Max_X -8
Recoil_Max_Y 30
Recover_X 0.5
Recover_Y 0.5
Shake_Min_X -0.01
Shake_Min_Y 0.01
Shake_Min_Z -0.1
Shake_Max_X 0.01
Shake_Max_Y -0.01
Shake_Max_Z -0.15
Muzzle 3
Actions 2
Action_0_Type Blueprint
Action_0_Blueprints 1
Action_0_Blueprint_0_Index 1
Action_0_Key Salvage
Action_1_Type Blueprint
Action_1_Blueprints 1
Action_1_Blueprint_0_Index 2
Action_1_Text Remove Paint
Action_1_Tooltip Remove color with paint thinner.
Blueprints 3
Blueprint_0_Type Repair
Blueprint_0_Supplies 1
Blueprint_0_Supply_0_ID 25377
Blueprint_0_Supply_0_Amount 1
Blueprint_0_Tool 25376
Blueprint_0_Skill Repair
Blueprint_0_Level 1
Blueprint_0_Build 25527
Blueprint_1_Type Gear
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 27189
Blueprint_1_Tool 25393
Blueprint_1_Outputs 2
Blueprint_1_Output_0_ID 25310
Blueprint_1_Output_0_Amount 6
Blueprint_1_Output_1_ID 25312
Blueprint_1_Output_1_Amount 4
Blueprint_1_Build 25520
//Painting
//Clear
Blueprint_2_Type Utilities
Blueprint_2_Supplies 2
Blueprint_2_Supply_0_ID 27189
Blueprint_2_Supply_0_Critical
Blueprint_2_Supply_1_ID 25353
Blueprint_2_Supply_1_Critical
Blueprint_2_Outputs 1
Blueprint_2_Output_0_ID 25467
Blueprint_2_Output_0_Amount 1
Blueprint_2_State_Transfer
Blueprint_2_Build 25527
Should_Delete_At_Zero_Quality True
EquipAudioClip Sounds/Items/Equip_Gun.wav