3 x 3 (9)

Inventory Size

Secondary

Hand Slot

Semi

Firemodes

m

Range

41.67 RPS

Firerate

0.25%

Durability Loss per Shot

-

Hooks

0%

Movement Speed

-5 to 5 (60%)

Recoil X

10 to 15 (60%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 0 0 0 0
Zombie 0 0 0 0
Animal 0 0 0 -
Structure Damage
Low Caliber
Damage
Barricade 0
Structure 0
Vehicle 0
Resource 0
Object 0

Magazines (5)

Magazines that can be attached to this weapon

Repair
0%
+
4 x
+
3 x
=
100%
Tool
=
2 x
3 x
CA_Trident.dat
GUID 27332701923f4732b4ee97cea1e23674
Type Gun
Rarity Epic
Useable Gun
Slot Secondary
ID 4177

Size_X 3
Size_Y 3

EjectAfterHammerDelay 0.1
RechamberAfterShotDelay 0.2
RechamberAfterShooting true
Stop_Aiming_After_Shooting true
RechamberAfterMagazineAttached Never
RechamberAfterMagazineDetached Never

Instantiated_Item_Name_Override CA_Trident
EquipableModelParent SpineHook

Magazine 4178

Aiming_Movement_Speed_Multiplier 0.75

Should_Delete_Empty_Magazines true

Ammo_Min 1
Ammo_Max 3

Semi

Attachment_Calibers 1
// Electronic Sights
Attachment_Caliber_0 4010

Magazine_Calibers 1
Magazine_Caliber_0 4177

Firerate 1
Unplace 0
Replace 0
Action Pump

Spread_Angle_Degrees 5.71
Spread_Aim 0.8

Durability 0.25

Recoil_Min_X -5
Recoil_Min_Y 10
Recoil_Max_X 5
Recoil_Max_Y 15

Recover_X 0.6
Recover_Y 0.6

Shake_Min_X -0.005
Shake_Min_Y 0.005
Shake_Min_Z -0.05
Shake_Max_X 0.005
Shake_Max_Y -0.005
Shake_Max_Z -0.1

Ballistic_Force 3000

Muzzle 4052
Shell 4048

Gunshot_Rolloff_Distance 250

Blueprints 2
Blueprint_0_Type Repair
Blueprint_0_Supplies 2
Blueprint_0_Supply_0_ID 4266
Blueprint_0_Supply_0_Amount 4
Blueprint_0_Supply_1_ID 4267
Blueprint_0_Supply_1_Amount 3
Blueprint_0_Tool 4702
Blueprint_0_Build 27

Blueprint_1_Type Tool
Blueprint_1_Supplies 1
Blueprint_1_Supply_0_ID 4177
Blueprint_1_Outputs 2
Blueprint_1_Output_0_ID 4266
Blueprint_1_Output_0_Amount 2
Blueprint_1_Output_1_ID 4267
Blueprint_1_Output_1_Amount 3
Blueprint_1_Build 27