3 x 3 (9)

Inventory Size

50 HP

Health

LOW

Armor Tier

Barricade

Build

Yes

Repairable

Yes

Salvageable

-
=
5 x
-
-
5 x
=
SB_Armor_Plating_Stack.dat
GUID c23e0466caa44acb86dfe26c55efb6c4
Type Barricade
Armor_Tier Low
Rarity Epic
Useable Barricade
Build Barricade
ID 21610

Size_X 3
Size_Y 3
Size_Z 0.45

SalvageItem c23e0466caa44acb86dfe26c55efb6c4
Min_Items_Dropped_On_Destroy 1
Max_Items_Dropped_On_Destroy 1
Item_Dropped_On_Destroy df0606493b2d466483c5ded09954c713

Health 50
Range 5
Radius 0.1
Offset 0.16

Explosion 21508
Vulnerable

PlacementAudioClip Sounds/Placing/MetalPlacement.ogg

Salvage_Duration_Multiplier 0.025
Has_Clip_Prefab False
Bypass_Pickup_Ownership True

Blueprints
[
	{
		CategoryTag "1660ac94e8d749b49579a7a8fce3fc12" // Unstacking
		InputItems this
		OutputItems "6e6c12bf88a74a18b5097f23dcd584b7 x 5" // Armor Plating
		Searchable false
		Effect "84347b13028340b8976033c08675d458" // Wrench
		Map Limestone
	}
	{
		CategoryTag "7b52621f8eaa43ee8b3c0acf712013fa" // Gear Scrapping
		InputItems
		[
			{
				ID this
				Critical true
			}
		]
		OutputItems "1af1b0915f2649bcbe6d75344133c896" // Stack Of Metal
		Searchable false
		Effect "84347b13028340b8976033c08675d458" // Wrench
		Map Limestone
	}
]

Actions 2

Action_0_Type Blueprint
Action_0_Blueprints 1
Action_0_Blueprint_0_Index 0
Action_0_Text Unstack
Action_0_Tooltip Uncompactify.

Action_1_Type Blueprint
Action_1_Blueprint_0_Index 1
Action_1_Blueprint_0_Link
Action_1_Text Scrap
Action_1_Tooltip Turn into <color=#ffffff>Metal</color>.

Use_Auto_Icon_Measurements False