5 x 3 (15)

Inventory Size

Primary

Hand Slot

Semi

Firemodes

12m

Range

2.78 RPS

Firerate

0%

Durability Loss per Shot

-

Hooks

0%

Movement Speed

-3 to 3 (40%)

Recoil X

7 to 10 (20%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 0 0 0 0
Zombie 0 0 0 0
Animal 0 0 0 -
Structure Damage
Low Caliber
Damage
Barricade 0
Structure 0
Vehicle 500
Resource 250
Object 250

Magazines (1)

Magazines that can be attached to this weapon

-
+
+
+
=
SB_Widowmaker_0.dat
GUID e86e5306d6ec477886aef49fa7ac3fa8
Type Gun
Rarity Mythical
Useable Gun
Slot Primary
ID 21585

Should_Delete_Empty_Magazines False

Size_X 5
Size_Y 3
Size_Z 0.45

Tactical 22139

Aim_In_Duration 0.45
Fire_Delay_Seconds 0.1

Ammo_Per_Shot 1
Durability 0
EjectCasingAfterShooting true
Shell 21547
Muzzle 21545

Sight 21583

Ammo_Min 0
Ammo_Max 0

Semi

Caliber 21511

Range_Rangefinder 2000

Firerate 15
Replace 0.5
Action Rocket

Player_Damage 75
Zombie_Damage 1600
Animal_Damage 160
Barricade_Damage 0
Structure_Damage 0
Vehicle_Damage 500
Resource_Damage 250
Object_Damage 250

Zombie_Ragdoll_Force_Multiplier 0.5

// Constants
Use_Auto_Stat_Descriptions False
Can_Use_Underwater False
Aiming_Recoil_Multiplier 0.7
Spread_Sprint 1.15
Recoil_Sprint 1.3
Can_Aim_During_Sprint False
Recoil_Midair 5
Spread_Midair 10
Recoil_Crouch 0.9
Spread_Crouch 0.35
Recoil_Prone 2
Spread_Prone 0.85
Player_Damage_Bleeding Always
Use_Auto_Icon_Measurements False
Requires_NonZero_Attachment_Caliber True
// Constants End
Range 12
Explosion 21579

Wear 0

Spread_Aim 0.01
Spread_Angle_Degrees 16

Ballistic_Force 0

Recoil_Min_X -3
Recoil_Min_Y 7
Recoil_Max_X 3
Recoil_Max_Y 10

Recover_X 0.4
Recover_Y 0.2

Shake_Min_X -0.005
Shake_Min_Y 0.0025
Shake_Min_Z -0.000125
Shake_Max_X 0.005
Shake_Max_Y -0.0025
Shake_Max_Z -0.00025

Alert_Radius 64
Gunshot_Rolloff_Distance 1000

Projectile_Explosion_Launch_Speed 5