5 x 2 (10)
Inventory Size
Primary
Hand Slot
Semi
Firemodes
700m
Range
8.33 RPS
Firerate
0.3%
Durability Loss per Shot
Sight, Tactical, Grip, Barrel
Hooks
0%
Movement Speed
-2.3 to 2.7 (50%)
Recoil X
1.6 to 2 (-250%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 72 | 48 | 24 | 24 |
Zombie | 590 | 295 | 59 | 59 |
Animal | 66 | 42 | 18 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 100 |
Structure | 100 |
Vehicle | 90 |
Resource | 100 |
Object | 100 |
Spawn Id | Spawn Name | Items |
---|---|---|
22286 | SB Stomach Misc | 182 |
22149 | SB Crate Drops Mix | 174 |
22268 | SB Stomach 0 | 168 |
22269 | SB Stomach 1 | 168 |
22147 | SB Crate Drops Weaponry | 155 |
21943 | SB Cursed Eagle 00 | 126 |
22098 | SB Outdoors Proper | 123 |
22296 | SB Airdrop Weaponry 0 | 81 |
22264 | SB CoalMili Proper | 79 |
22304 | SB CoalMili Mechanic Supplies | 79 |
22303 | SB CoalMili Mechanic | 79 |
22056 | SB Surplus Store 0 | 77 |
21945 | SB James GS Backroom 0 | 67 |
22253 | SB OffLimits Proper | 65 |
22160 | SB Crate Drops Guns | 64 |
21952 | SB Farm Proper 0 | 63 |
22248 | SB Farm ZD | 59 |
21965 | SB Farm Low Proper 0 | 47 |
22254 | SB OffLimits Weaopnry | 44 |
22041 | SB Gunshop Guns 0 | 41 |
22246 | SB Outdoors ZD 0 | 40 |
22260 | SB BlackOps Proper | 31 |
21962 | SB Farm Weaponry 0 | 27 |
22091 | SB Outdoors Guns | 26 |
22297 | SB Airdrop Guns 0 | 23 |
22258 | SB BlackOps Weps | 22 |
22247 | SB Hunter ZD 0 | 18 |
22255 | SB OffLimits Guns | 15 |
22259 | SB BlackOps Guns | 14 |
21958 | SB Farm Guns | 12 |
22044 | SB Gunshop Sniper 0 | 8 |
22057 | SB Surplus Store Guns 0 | 7 |
22099 | SB Outdoors Guns 0 | 7 |
22263 | SB OffLimits Low Guns | 6 |
SB_Bloodhound_0.dat
GUID 13b9f3f95ef94d67a198db4704bb7e3d
Type Gun
Rarity Epic
Useable Gun
Slot Primary
ID 21678
Size_X 5
Size_Y 2
Size_Z 0.37
Magazine 21732
Grip 21679
Unplace 0.14
Replace 0.6
Muzzle 21578
Shell 21565
Hook_Sight
Hook_Tactical
Hook_Grip
Hook_Barrel
Ammo_Min 5
Ammo_Max 20
Attachment_Calibers 5
Attachment_Caliber_0 21517
Attachment_Caliber_1 21502
Attachment_Caliber_2 21506
Attachment_Caliber_3 21507
Attachment_Caliber_4 21508
Magazine_Calibers 1
Magazine_Caliber_0 21513
Firerate 5
Semi
Damage_Falloff_Multiplier 0.85
Damage_Falloff_Range 0.0571
Damage_Falloff_Max_Range 0
Action Trigger
Player_Damage 60
Player_Leg_Multiplier 0.4
Player_Arm_Multiplier 0.4
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.2
Zombie_Damage 590
Zombie_Leg_Multiplier 0.1
Zombie_Arm_Multiplier 0.1
Zombie_Spine_Multiplier 0.5
Zombie_Skull_Multiplier 1
Zombie_Ragdoll_Force_Multiplier 0.18
Animal_Damage 60
Animal_Leg_Multiplier 0.3
Animal_Spine_Multiplier 0.7
Animal_Skull_Multiplier 1.1
Barricade_Damage 100
Structure_Damage 100
Vehicle_Damage 90
Resource_Damage 100
Object_Damage 100
Spread_Aim 0.015
Spread_Angle_Degrees 16
Recoil_Min_X -2.3
Recoil_Max_X 2.7
Recoil_Min_Y 1.6
Recoil_Max_Y 2
Recover_X 0.5
Recover_Y -2.5
// Constants
Use_Auto_Stat_Descriptions False
Can_Use_Underwater False
BladeIDs 2
BladeID_0 0
BladeID_1 248
Recoil_Midair 5
Spread_Midair 10
Aiming_Movement_Speed_Multiplier 0.9
Aiming_Recoil_Multiplier 0.7
Spread_Sprint 1.15
Recoil_Sprint 1.3
Can_Aim_During_Sprint False
Shake_Min_X -0.0035
Shake_Max_X 0.0035
Shake_Min_Y -0.002
Shake_Max_Y -0.002
Shake_Min_Z -0.00025
Shake_Max_Z -0.00025
Recoil_Crouch 0.9
Spread_Crouch 0.17
Recoil_Prone 2
Spread_Prone 0.85
Ammo_Per_Shot 1
Player_Damage_Bleeding Always
Use_Auto_Icon_Measurements False
Quality_Min 43
Quality_Max 62
Requires_NonZero_Attachment_Caliber True
// Constants End
Alert_Radius 64
Gunshot_Rolloff_Distance 800
EquipAudioClip Sounds/Equips/EquipSniper.wav
// Ultraheavy 1
// Heavy Guns 0.3
// Standard 0.2
// Lightweight 0.1
Durability 0.3
Range 700
Ballistic_Steps 50
Ballistic_Travel 14
Bullet_Gravity_Multiplier 3
Aim_In_Duration 0.44
Blueprints
[
{
CategoryTag "ef63c770874145dfb89b61586eda98ea" // Repair
Operation RepairTargetItem
InputItems
[
{
ID "67b56684eebe4ab696dc8f966379a04f" // Gun Parts
Amount 3
}
{
ID "1af1b0915f2649bcbe6d75344133c896" // Stack Of Metal
}
{
ID "fcbbea1c6a9040ca83f67c311a362225" // Blowtorch
Delete false
}
]
Searchable false
Effect "a3091b0239304ee3a114d3677a6994e2" // SB_Gun_Repair_0
Map Limestone
}
{
CategoryTag "ef63c770874145dfb89b61586eda98ea" // Repair
Operation RepairTargetItem
InputItems
[
{
ID "9cff92ff1a0e4dc9963cfb36fd91e0f0" // Repair Kit
Critical true
}
]
Searchable false
Effect "a3091b0239304ee3a114d3677a6994e2" // SB_Gun_Repair_0
Map Limestone
}
{
CategoryTag "7b52621f8eaa43ee8b3c0acf712013fa" // Gear Scrapping
InputItems
[
{
ID this
Critical true
}
{
ID "fcbbea1c6a9040ca83f67c311a362225" // Blowtorch
Delete false
}
]
OutputItems
[
"67b56684eebe4ab696dc8f966379a04f" // Gun Parts
"4252523ccc4d4026be88471f80b8b848 x 4" // Metal
]
Searchable false
Effect "c06a26a200744a129c8910aa55f8aeb9" // SB_Gun_Scrap_0
Map Limestone
}
]
// Scrap
Actions 1
Action_0_Type Blueprint
Action_0_Blueprint_0_Index 2
Action_0_Blueprint_0_Link
Action_0_Text Scrap
Action_0_Tooltip Turn into <color=#1f871f>Gun Parts</color>.