5 x 2 (10)
Inventory Size
Primary
Hand Slot
Auto
Firemodes
700m
Range
3.79 RPS
Firerate
0.2%
Durability Loss per Shot
Sight, Tactical, Grip, Barrel
Hooks
0%
Movement Speed
-1 to 1 (50%)
Recoil X
0.4 to 0.6 (-250%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 33 | 22 | 11 | 11 |
Zombie | 295 | 147 | 29 | 29 |
Animal | 30 | 19 | 8 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 25 |
Structure | 25 |
Vehicle | 25 |
Resource | 25 |
Object | 25 |
This item is not included in any spawn asset, but it doesn't necessarily mean that it doesn't spawn naturally on any of the maps.
SB_Sportshot_S_0.dat
GUID 31f50aa08a8848a299d698e0aa5e375b
Type Gun
Rarity Uncommon
Useable Gun
Slot Primary
ID 21695
ReloadAudioClip I/Guns/Target/SB_Sportshot_0/Reload.ogg
Size_X 5
Size_Y 2
Size_Z 0.375
Unplace 0.05
Replace 0.55
Shell 21517
Muzzle 21543
Hook_Sight
Hook_Tactical
Hook_Grip
Hook_Barrel
Ammo_Min 0
Ammo_Max 0
Attachment_Calibers 5
Attachment_Caliber_0 21518
Attachment_Caliber_1 21502
Attachment_Caliber_2 21506
Attachment_Caliber_3 21507
Attachment_Caliber_4 21508
Magazine_Calibers 1
Magazine_Caliber_0 21519
Firerate 11
Auto
Damage_Falloff_Multiplier 0.85
Damage_Falloff_Range 0.0571
Damage_Falloff_Max_Range 0
Action Trigger
Player_Damage 28
Player_Leg_Multiplier 0.4
Player_Arm_Multiplier 0.4
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.2
Zombie_Damage 295
Zombie_Leg_Multiplier 0.1
Zombie_Arm_Multiplier 0.1
Zombie_Spine_Multiplier 0.5
Zombie_Skull_Multiplier 1
Zombie_Ragdoll_Force_Multiplier 0.15
Animal_Damage 28
Animal_Leg_Multiplier 0.3
Animal_Spine_Multiplier 0.7
Animal_Skull_Multiplier 1.1
Barricade_Damage 25
Structure_Damage 25
Vehicle_Damage 25
Resource_Damage 25
Object_Damage 25
Spread_Aim 0.01
Spread_Angle_Degrees 12
Recoil_Min_X -1
Recoil_Max_X 1
Recoil_Min_Y 0.4
Recoil_Max_Y 0.6
Recover_X 0.5
Recover_Y -2.5
// Constants
Use_Auto_Stat_Descriptions False
Can_Use_Underwater False
BladeIDs 2
BladeID_0 0
BladeID_1 248
Recoil_Midair 5
Spread_Midair 10
Aiming_Movement_Speed_Multiplier 0.9
Aiming_Recoil_Multiplier 0.7
Spread_Sprint 1.15
Recoil_Sprint 1.3
Can_Aim_During_Sprint True
Shake_Min_X -0.0035
Shake_Max_X 0.0035
Shake_Min_Y -0.002
Shake_Max_Y -0.002
Shake_Min_Z -0.00025
Shake_Max_Z -0.00025
Recoil_Crouch 0.9
Spread_Crouch 0.17
Recoil_Prone 2
Spread_Prone 0.85
Ammo_Per_Shot 1
Player_Damage_Bleeding Always
Use_Auto_Icon_Measurements False
Quality_Min 43
Quality_Max 62
Requires_NonZero_Attachment_Caliber True
// Constants End
Alert_Radius 8
Gunshot_Rolloff_Distance 150
EquipAudioClip Sounds/Equips/EquipGeneric.ogg
// Ultraheavy 1
// Heavy Guns 0.3
// Standard 0.2
// Lightweight 0.1
Durability 0.2
Range 700
Ballistic_Steps 50
Ballistic_Travel 14
Bullet_Gravity_Multiplier 6.5
// Heavy Guns 0.4
// Standard 0.3
// Lightweight 0.2
Aim_In_Duration 0.2
Blueprints
[
{
CategoryTag "ef63c770874145dfb89b61586eda98ea" // Repair
Operation RepairTargetItem
InputItems
[
{
ID "67b56684eebe4ab696dc8f966379a04f" // Gun Parts
}
{
ID "4252523ccc4d4026be88471f80b8b848" // Metal
Amount 3
}
{
ID "43fd9a0e6f03458ba35e5fe2ff939647" // Hammer
Delete false
}
]
Searchable false
Effect "a3091b0239304ee3a114d3677a6994e2" // SB_Gun_Repair_0
Map Limestone
}
{
CategoryTag "ef63c770874145dfb89b61586eda98ea" // Repair
Operation RepairTargetItem
InputItems
[
{
ID "9cff92ff1a0e4dc9963cfb36fd91e0f0" // Repair Kit
Critical true
}
]
Searchable false
Effect "a3091b0239304ee3a114d3677a6994e2" // SB_Gun_Repair_0
Map Limestone
}
{
CategoryTag "245ff36978c045b99b462571b14123a8" // Guns
InputItems
[
{
ID this
Critical true
}
]
OutputItems
[
"69d28949bf9f4442a281419be373f34b" // Sportshot
"5be00adfec8543249a2dcc9b29cc773c" // Compact Silencer Kit
]
StateTransfer true
Searchable false
Effect "916942541b9c48419a5c43b7aad8ce1e" // SB_Gun_Silence_0
Map Limestone
}
]
// Scrap
Actions 1
Action_0_Type Blueprint
Action_0_Blueprint_0_Index 2
Action_0_Text Unsupress
Action_0_Tooltip Retrieve <color=#964bfa>Silencer Kit</color>.