5 x 2 (10)

Inventory Size

Primary

Hand Slot

Auto

Firemodes

700m

Range

3.79 RPS

Firerate

0.2%

Durability Loss per Shot

Sight, Tactical, Grip, Barrel

Hooks

0%

Movement Speed

-1 to 1 (50%)

Recoil X

0.4 to 0.6 (-250%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 33 22 11 11
Zombie 295 147 29 29
Animal 30 19 8 -
Structure Damage
Low Caliber
Damage
Barricade 25
Structure 25
Vehicle 25
Resource 25
Object 25

Magazines (5)

Magazines that can be attached to this weapon

Barrels (9)

Barrels that can be attached to this weapon

-
+
3 x
+
=
-
-
-
+
=
SB_Sportshot_S_0.dat
GUID 31f50aa08a8848a299d698e0aa5e375b
Type Gun
Rarity Uncommon
Useable Gun
Slot Primary
ID 21695

ReloadAudioClip I/Guns/Target/SB_Sportshot_0/Reload.ogg

Size_X 5
Size_Y 2
Size_Z 0.375

Unplace 0.05
Replace 0.55

Shell 21517
Muzzle 21543

Hook_Sight
Hook_Tactical
Hook_Grip
Hook_Barrel

Ammo_Min 0
Ammo_Max 0

Attachment_Calibers 5
Attachment_Caliber_0 21518
Attachment_Caliber_1 21502
Attachment_Caliber_2 21506
Attachment_Caliber_3 21507
Attachment_Caliber_4 21508

Magazine_Calibers 1
Magazine_Caliber_0 21519

Firerate 11

Auto
Damage_Falloff_Multiplier 0.85
Damage_Falloff_Range 0.0571
Damage_Falloff_Max_Range 0

Action Trigger

Player_Damage 28
Player_Leg_Multiplier 0.4
Player_Arm_Multiplier 0.4
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.2

Zombie_Damage 295
Zombie_Leg_Multiplier 0.1
Zombie_Arm_Multiplier 0.1
Zombie_Spine_Multiplier 0.5
Zombie_Skull_Multiplier 1
Zombie_Ragdoll_Force_Multiplier 0.15

Animal_Damage 28
Animal_Leg_Multiplier 0.3
Animal_Spine_Multiplier 0.7
Animal_Skull_Multiplier 1.1

Barricade_Damage 25
Structure_Damage 25
Vehicle_Damage 25
Resource_Damage 25
Object_Damage 25

Spread_Aim 0.01
Spread_Angle_Degrees 12

Recoil_Min_X -1
Recoil_Max_X 1

Recoil_Min_Y 0.4
Recoil_Max_Y 0.6

Recover_X 0.5
Recover_Y -2.5

// Constants
Use_Auto_Stat_Descriptions False
Can_Use_Underwater False
BladeIDs 2
BladeID_0 0
BladeID_1 248
Recoil_Midair 5
Spread_Midair 10
Aiming_Movement_Speed_Multiplier 0.9
Aiming_Recoil_Multiplier 0.7
Spread_Sprint 1.15
Recoil_Sprint 1.3
Can_Aim_During_Sprint True
Shake_Min_X -0.0035
Shake_Max_X 0.0035
Shake_Min_Y -0.002
Shake_Max_Y -0.002
Shake_Min_Z -0.00025
Shake_Max_Z -0.00025
Recoil_Crouch 0.9
Spread_Crouch 0.17
Recoil_Prone 2
Spread_Prone 0.85
Ammo_Per_Shot 1
Player_Damage_Bleeding Always
Use_Auto_Icon_Measurements False
Quality_Min 43
Quality_Max 62
Requires_NonZero_Attachment_Caliber True
// Constants End
Alert_Radius 8
Gunshot_Rolloff_Distance 150

EquipAudioClip Sounds/Equips/EquipGeneric.ogg

// Ultraheavy 1
// Heavy Guns 0.3
// Standard 0.2
// Lightweight 0.1
Durability 0.2

Range 700
Ballistic_Steps 50
Ballistic_Travel 14
Bullet_Gravity_Multiplier 6.5

// Heavy Guns 0.4
// Standard 0.3
// Lightweight 0.2
Aim_In_Duration 0.2

Blueprints
[
	{
		CategoryTag "ef63c770874145dfb89b61586eda98ea" // Repair
		Operation RepairTargetItem
		InputItems
		[
			{
				ID "67b56684eebe4ab696dc8f966379a04f" // Gun Parts
			}
			{
				ID "4252523ccc4d4026be88471f80b8b848" // Metal
				Amount 3
			}
			{
				ID "43fd9a0e6f03458ba35e5fe2ff939647" // Hammer
				Delete false
			}
		]
		Searchable false
		Effect "a3091b0239304ee3a114d3677a6994e2" // SB_Gun_Repair_0
		Map Limestone
	}
	{
		CategoryTag "ef63c770874145dfb89b61586eda98ea" // Repair
		Operation RepairTargetItem
		InputItems
		[
			{
				ID "9cff92ff1a0e4dc9963cfb36fd91e0f0" // Repair Kit
				Critical true
			}
		]
		Searchable false
		Effect "a3091b0239304ee3a114d3677a6994e2" // SB_Gun_Repair_0
		Map Limestone
	}
	{
		CategoryTag "245ff36978c045b99b462571b14123a8" // Guns
		InputItems
		[
			{
				ID this
				Critical true
			}
		]
		OutputItems
		[
			"69d28949bf9f4442a281419be373f34b" // Sportshot
			"5be00adfec8543249a2dcc9b29cc773c" // Compact Silencer Kit
		]
		StateTransfer true
		Searchable false
		Effect "916942541b9c48419a5c43b7aad8ce1e" // SB_Gun_Silence_0
		Map Limestone
	}
]

// Scrap
Actions 1

Action_0_Type Blueprint
Action_0_Blueprint_0_Index 2
Action_0_Text Unsupress
Action_0_Tooltip Retrieve <color=#964bfa>Silencer Kit</color>.