5 x 2 (10)
Inventory Size
Primary
Hand Slot
Semi
Firemodes
700m
Range
2.32 RPS
Firerate
1.5%
Durability Loss per Shot
Sight, Tactical, Barrel
Hooks
-10%
Movement Speed
1 to 1 (50%)
Recoil X
2 to 2.2 (-250%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 156 | 104 | 52 | 52 |
Zombie | 1,310 | 655 | 131 | 131 |
Animal | 286 | 182 | 78 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 200 |
Structure | 200 |
Vehicle | 300 |
Resource | 200 |
Object | 200 |
This item is not included in any spawn asset, but it doesn't necessarily mean that it doesn't spawn naturally on any of the maps.
SB_Echo_S_0.dat
GUID 3fd88346dc3e422f82917dd20f82211a
Type Gun
Rarity Legendary
Useable Gun
Slot Primary
ID 21705
HammerAudioClip I/Guns/Snipers/SB_Echo_0/Hammer.ogg
ReloadAudioClip I/Guns/Snipers/SB_Echo_0/Reload.ogg
Equipable_Movement_Speed_Multiplier 0.9
EjectAfterHammerDelay 0.47
Unplace 0.3
Replace 0.5
EquipableModelParent SpineHook
Size_X 5
Size_Y 2
Size_Z 0.45
Grip 21701
Barrel 21707
Muzzle 21767
Shell 21520
Hook_Sight
Hook_Tactical
Hook_Barrel
Ammo_Min 0
Ammo_Max 0
Attachment_Calibers 4
Attachment_Caliber_0 21508
Attachment_Caliber_1 21502
Attachment_Caliber_2 21506
Attachment_Caliber_3 21507
Magazine_Calibers 1
Magazine_Caliber_0 21522
Firerate 18
Semi
Damage_Falloff_Multiplier 0.9
Damage_Falloff_Range 0.0571
Damage_Falloff_Max_Range 0
Action Bolt
Player_Damage 130
Player_Leg_Multiplier 0.4
Player_Arm_Multiplier 0.4
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.2
Zombie_Damage 1310
Zombie_Leg_Multiplier 0.1
Zombie_Arm_Multiplier 0.1
Zombie_Spine_Multiplier 0.5
Zombie_Skull_Multiplier 1
Zombie_Ragdoll_Force_Multiplier 0.1
Animal_Damage 260
Animal_Leg_Multiplier 0.3
Animal_Spine_Multiplier 0.7
Animal_Skull_Multiplier 1.1
Barricade_Damage 200
Structure_Damage 200
Vehicle_Damage 300
Resource_Damage 200
Object_Damage 200
Spread_Aim 0.01
Spread_Angle_Degrees 16
Recoil_Min_X 1
Recoil_Max_X 1
Recoil_Min_Y 2
Recoil_Max_Y 2.2
Recover_X 0.5
Recover_Y -2.5
// Constants
Use_Auto_Stat_Descriptions False
Can_Use_Underwater False
BladeIDs 2
BladeID_0 0
BladeID_1 248
Recoil_Midair 5
Spread_Midair 10
Aiming_Movement_Speed_Multiplier 0.9
Aiming_Recoil_Multiplier 0.7
Spread_Sprint 1.15
Recoil_Sprint 1.3
Can_Aim_During_Sprint False
Shake_Min_X -0.03
Shake_Max_X 0.03
Shake_Min_Y -0.06
Shake_Max_Y -0.06
Shake_Min_Z -0.00025
Shake_Max_Z -0.00025
Recoil_Crouch 0.9
Spread_Crouch 0.17
Recoil_Prone 2
Spread_Prone 0.85
Ammo_Per_Shot 1
Player_Damage_Bleeding Always
Use_Auto_Icon_Measurements False
Quality_Min 43
Quality_Max 62
Requires_NonZero_Attachment_Caliber True
// Constants End
Alert_Radius 32
Gunshot_Rolloff_Distance 600
EquipAudioClip Sounds/Equips/EquipSniper.wav
// Ultraheavy 1
// Heavy Guns 0.3
// Standard 0.2
// Lightweight 0.1
Durability 1.5
Range 700
Ballistic_Steps 50
Ballistic_Travel 14
Bullet_Gravity_Multiplier 2.9
// Heavy Guns 0.4
// Standard 0.3
// Lightweight 0.2
Aim_In_Duration 0.4
Blueprints
[
{
CategoryTag "ef63c770874145dfb89b61586eda98ea" // Repair
Operation RepairTargetItem
InputItems
[
{
ID "67b56684eebe4ab696dc8f966379a04f" // Gun Parts
Amount 5
}
{
ID "1af1b0915f2649bcbe6d75344133c896" // Stack Of Metal
}
{
ID "fcbbea1c6a9040ca83f67c311a362225" // Blowtorch
Delete false
}
]
Searchable false
Effect "a3091b0239304ee3a114d3677a6994e2" // SB_Gun_Repair_0
Map Limestone
}
{
CategoryTag "ef63c770874145dfb89b61586eda98ea" // Repair
Operation RepairTargetItem
InputItems "9cff92ff1a0e4dc9963cfb36fd91e0f0" // Repair Kit
Searchable false
Effect "a3091b0239304ee3a114d3677a6994e2" // SB_Gun_Repair_0
Map Limestone
}
]