3 x 1 (3)

Inventory Size

Any

Hand Slot

Semi

Firemodes

700m

Range

8.33 RPS

Firerate

0.3%

Durability Loss per Shot

Tactical, Grip, Barrel

Hooks

+7%

Movement Speed

-1.75 to 1.75 (50%)

Recoil X

2 to 5 (-250%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 50 33 16 16
Zombie 400 200 40 40
Animal 69 44 18 -
Structure Damage
Low Caliber
Damage
Barricade 35
Structure 35
Vehicle 35
Resource 35
Object 35

Magazines (2)

Magazines that can be attached to this weapon

Barrels (9)

Barrels that can be attached to this weapon

-
+
2 x
+
=
-
-
-
+
=
SB_Patriot_S_0.dat
GUID 334e7c80af3643ecae80664e441c0860
Type Gun
Rarity Uncommon
Useable Gun
Slot Any
ID 22219

Equipable_Movement_Speed_Multiplier 1.07

ReloadAudioClip I/Guns/HGs/SB_Patriot_0/Reload.ogg

Size_X 3
Size_Y 1
Size_Z 0.29

Unplace 0.01
Replace 0.6

Muzzle 21543
Shell 21517

Hook_Tactical
Hook_Grip
Hook_Barrel

Ammo_Min 0
Ammo_Max 0

Attachment_Calibers 3
Attachment_Caliber_0 21525
Attachment_Caliber_1 21506
Attachment_Caliber_2 21507

Magazine_Calibers 1
Magazine_Caliber_0 21526

Firerate 5

Semi
Damage_Falloff_Multiplier 0.85
Damage_Falloff_Range 0.0571
Damage_Falloff_Max_Range 0

Action Trigger

Player_Damage 42
Player_Leg_Multiplier 0.4
Player_Arm_Multiplier 0.4
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.2

Zombie_Damage 400
Zombie_Leg_Multiplier 0.1
Zombie_Arm_Multiplier 0.1
Zombie_Spine_Multiplier 0.5
Zombie_Skull_Multiplier 1
Zombie_Ragdoll_Force_Multiplier 0.3

Animal_Damage 63
Animal_Leg_Multiplier 0.3
Animal_Spine_Multiplier 0.7
Animal_Skull_Multiplier 1.1

Barricade_Damage 35
Structure_Damage 35
Vehicle_Damage 35
Resource_Damage 35
Object_Damage 35

Spread_Aim 0.11
Spread_Angle_Degrees 4

Recoil_Min_X -1.75
Recoil_Max_X 1.75

Recoil_Min_Y 2
Recoil_Max_Y 5

Recover_X 0.5
Recover_Y -2.5

// Constants
Use_Auto_Stat_Descriptions False
Can_Use_Underwater True
Spread_Swimming 1.3
Recoil_Swimming 2
BladeIDs 2
BladeID_0 0
BladeID_1 248
Recoil_Midair 5
Spread_Midair 10
Aiming_Movement_Speed_Multiplier 0.9
Aiming_Recoil_Multiplier 0.7
Spread_Sprint 1.15
Recoil_Sprint 1.3
Can_Aim_During_Sprint True
Shake_Min_X -0.0035
Shake_Max_X 0.0035
Shake_Min_Y -0.002
Shake_Max_Y -0.002
Shake_Min_Z -0.00025
Shake_Max_Z -0.00025
Recoil_Crouch 0.9
Spread_Crouch 0.17
Ammo_Per_Shot 1
Recoil_Prone 2
Spread_Prone 0.85
Player_Damage_Bleeding Always
Use_Auto_Icon_Measurements False
Quality_Min 43
Quality_Max 62
Requires_NonZero_Attachment_Caliber True
// Constants End
Alert_Radius 8
Gunshot_Rolloff_Distance 150

EquipAudioClip Sounds/Equips/EquipHandgun.wav

// Ultraheavy 1
// Heavy Guns 0.3
// Standard 0.2
// Lightweight 0.1
Durability 0.3

Range 700
Ballistic_Steps 70
Ballistic_Travel 10
Bullet_Gravity_Multiplier 5.5

// Heavy Guns 0.4
// Standard 0.3
// Lightweight 0.2
Aim_In_Duration 0.2

Blueprints
[
	{
		CategoryTag "ef63c770874145dfb89b61586eda98ea" // Repair
		Operation RepairTargetItem
		InputItems
		[
			{
				ID "67b56684eebe4ab696dc8f966379a04f" // Gun Parts
			}
			{
				ID "4252523ccc4d4026be88471f80b8b848" // Metal
				Amount 2
			}
			{
				ID "43fd9a0e6f03458ba35e5fe2ff939647" // Hammer
				Delete false
			}
		]
		Searchable false
		Effect "a3091b0239304ee3a114d3677a6994e2" // SB_Gun_Repair_0
		Map Limestone
	}
	{
		CategoryTag "245ff36978c045b99b462571b14123a8" // Guns
		Operation RepairTargetItem
		InputItems
		[
			{
				ID "9cff92ff1a0e4dc9963cfb36fd91e0f0" // Repair Kit
				Critical true
			}
		]
		Searchable false
		Effect "a3091b0239304ee3a114d3677a6994e2" // SB_Gun_Repair_0
		Map Limestone
	}
	{
		CategoryTag "245ff36978c045b99b462571b14123a8" // Guns
		InputItems
		[
			{
				ID this
				Critical true
			}
		]
		OutputItems
		[
			"6f7b04b7db5545fabdfa3a9d2bb6a0a9" // Patriot
			"5be00adfec8543249a2dcc9b29cc773c" // Compact Silencer Kit
		]
		StateTransfer true
		Searchable false
		Effect "916942541b9c48419a5c43b7aad8ce1e" // SB_Gun_Silence_0
		Map Limestone
	}
]

// Scrap
Actions 1

Action_0_Type Blueprint
Action_0_Blueprint_0_Index 2
Action_0_Text Unsupress
Action_0_Tooltip Retrieve <color=#964bfa>Silencer Kit</color>.