2 x 1 (2)
Inventory Size
Any
Hand Slot
Semi
Firemodes
700m
Range
10.42 RPS
Firerate
0.3%
Durability Loss per Shot
Sight, Tactical, Grip, Barrel
Hooks
+7%
Movement Speed
-1.6 to 1.6 (50%)
Recoil X
2 to 3.3 (-250%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 34 | 23 | 11 | 11 |
Zombie | 295 | 147 | 29 | 29 |
Animal | 48 | 31 | 13 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 25 |
Structure | 25 |
Vehicle | 25 |
Resource | 25 |
Object | 25 |
Spawn Id | Spawn Name | Items |
---|---|---|
22147 | SB Crate Drops Weaponry | 155 |
22171 | SB T Park Proper 0 | 89 |
22160 | SB Crate Drops Guns | 64 |
22166 | SB T Park Weaponry | 63 |
22274 | SB PostPackage Co 0 | 55 |
22117 | SB Suit ZD 0 | 28 |
22167 | SB T Park Guns | 23 |
21991 | SB Handguns Caches 0 | 21 |
21935 | SB Evidence Locker Guns 0 | 16 |
22165 | SB T Park Handguns 0 | 14 |
21936 | SB Ghost Cobras 0 | 10 |
21938 | SB Ghost Cobras Normal | 5 |
SB_Ghost_Cobra_White_0.dat
GUID 488ea4e2ab574e9ab4978afdf2c2b287
Type Gun
Rarity Uncommon
Useable Gun
Slot Any
ID 22316
Equipable_Movement_Speed_Multiplier 1.07
ReloadAudioClip I/Guns/HGs/SB_Cobra_0/Reload.ogg
ShootAudioClip I/Guns/HGs/SB_Cobra_0/Shoot.ogg
Size_X 2
Size_Y 1
Size_Z 0.29
Magazine 14fe65d4371c4ef1b4609921acb52e0d
Unplace 0.01
Replace 0.6
Muzzle 21549
Shell 21517
Hook_Tactical
Hook_Grip
Hook_Barrel
Hook_Sight
Ammo_Min 9
Ammo_Max 12
Attachment_Calibers 3
Attachment_Caliber_0 21524
Attachment_Caliber_1 21506
Attachment_Caliber_2 21507
Magazine_Calibers 1
Magazine_Caliber_0 21523
Firerate 4
Semi
Damage_Falloff_Multiplier 0.85
Damage_Falloff_Range 0.0571
Damage_Falloff_Max_Range 0
Action Trigger
Player_Damage 29
Player_Leg_Multiplier 0.4
Player_Arm_Multiplier 0.4
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.2
Zombie_Damage 295
Zombie_Leg_Multiplier 0.1
Zombie_Arm_Multiplier 0.1
Zombie_Spine_Multiplier 0.5
Zombie_Skull_Multiplier 1
Zombie_Ragdoll_Force_Multiplier 0.15
Animal_Damage 44.5
Animal_Leg_Multiplier 0.3
Animal_Spine_Multiplier 0.7
Animal_Skull_Multiplier 1.1
Barricade_Damage 25
Structure_Damage 25
Vehicle_Damage 25
Resource_Damage 25
Object_Damage 25
Spread_Aim 0.2
Spread_Angle_Degrees 5
Recoil_Min_X -1.6
Recoil_Max_X 1.6
Recoil_Min_Y 2
Recoil_Max_Y 3.3
Recover_X 0.5
Recover_Y -2.5
// Constants
Use_Auto_Stat_Descriptions False
Can_Use_Underwater True
Spread_Swimming 1.3
Recoil_Swimming 2
BladeIDs 2
BladeID_0 0
BladeID_1 248
Recoil_Midair 5
Spread_Midair 10
Aiming_Movement_Speed_Multiplier 0.9
Aiming_Recoil_Multiplier 0.7
Spread_Sprint 1.15
Recoil_Sprint 1.3
Can_Aim_During_Sprint True
Shake_Min_X -0.0035
Shake_Max_X 0.0035
Shake_Min_Y -0.002
Shake_Max_Y -0.002
Shake_Min_Z -0.00025
Shake_Max_Z -0.00025
Recoil_Crouch 0.9
Spread_Crouch 0.17
Ammo_Per_Shot 1
Recoil_Prone 2
Spread_Prone 0.85
Player_Damage_Bleeding Always
Use_Auto_Icon_Measurements False
Quality_Min 43
Quality_Max 62
Requires_NonZero_Attachment_Caliber True
// Constants End
Alert_Radius 48
Gunshot_Rolloff_Distance 600
EquipAudioClip Sounds/Equips/EquipHandgun.wav
// Ultraheavy 1
// Heavy Guns 0.3
// Standard 0.2
// Lightweight 0.1
Durability 0.3
Range 700
Ballistic_Steps 70
Ballistic_Travel 10
Bullet_Gravity_Multiplier 3
// Heavy Guns 0.4
// Standard 0.3
// Lightweight 0.2
Aim_In_Duration 0.15
Blueprints
[
{
CategoryTag "7b52621f8eaa43ee8b3c0acf712013fa" // Gear Scrapping
InputItems
[
{
ID this
Critical true
}
{
ID "fcbbea1c6a9040ca83f67c311a362225" // Blowtorch
Delete false
}
]
OutputItems "67b56684eebe4ab696dc8f966379a04f" // Gun Parts
Searchable false
Effect "c06a26a200744a129c8910aa55f8aeb9" // SB_Gun_Scrap_0
Map Limestone
}
]
// Scrap
Actions 0
Action_0_Type Blueprint
Action_0_Blueprint_0_Index 0
Action_0_Blueprint_0_Link
Action_0_Text Scrap
Action_0_Tooltip Turn into <color=#1f871f>Gun Parts</color>.