2 x 2 (4)

Inventory Size

Secondary

Hand Slot

Semi

Firemodes

700m

Range

2.32 RPS

Firerate

0.4%

Durability Loss per Shot

Sight, Tactical, Grip, Barrel

Hooks

-10%

Movement Speed

-3 to 4 (50%)

Recoil X

4 to 6 (-250%)

Recoil Y

Damage
Combat Damage
Head Spine Leg Arm
Player 76 51 25 25
Zombie 900 450 90 90
Animal 184 117 50 -
Structure Damage
Low Caliber
Damage
Barricade 100
Structure 100
Vehicle 100
Resource 100
Object 100

Magazines (2)

Magazines that can be attached to this weapon

Barrels (9)

Barrels that can be attached to this weapon

-
2 x
+
2 x
+
=
-
-
+
=
3 x
SB_Varlet_Pistol.dat
GUID 3dfb1def5707419ba9d75897b1549120
Type Gun
Rarity Rare
Useable Gun
Slot Secondary
ID 22320

HammerAudioClip I/Guns/Snipers/SB_Varlet_0/Hammer.ogg
ReloadAudioClip I/Guns/Snipers/SB_Varlet_0/Reload.ogg
ShootAudioClip I/Guns/Snipers/SB_Varlet_0/Shoot.ogg

Equipable_Movement_Speed_Multiplier 0.9
EjectAfterHammerDelay 0.52
EquipableModelParent SpineHook
Unplace 0.14
Replace 0.86

Size_X 2
Size_Y 2
Size_Z 0.44

Magazine 21697
Grip 21698

Muzzle 21615
Shell 21520

Hook_Sight
Hook_Tactical
Hook_Barrel
Hook_Grip

Ammo_Min 1
Ammo_Max 5

Attachment_Calibers 5
Attachment_Caliber_0 21521
Attachment_Caliber_1 21502
Attachment_Caliber_2 21506
Attachment_Caliber_3 21507
Attachment_Caliber_4 21508

Magazine_Calibers 1
Magazine_Caliber_0 21520

Firerate 18

Semi
Damage_Falloff_Multiplier 0.9
Damage_Falloff_Range 0.0571
Damage_Falloff_Max_Range 0

Action Bolt

Player_Damage 64
Player_Leg_Multiplier 0.4
Player_Arm_Multiplier 0.4
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.2

Zombie_Damage 900
Zombie_Leg_Multiplier 0.1
Zombie_Arm_Multiplier 0.1
Zombie_Spine_Multiplier 0.5
Zombie_Skull_Multiplier 1
Zombie_Ragdoll_Force_Multiplier 0.18

Animal_Damage 168
Animal_Leg_Multiplier 0.3
Animal_Spine_Multiplier 0.7
Animal_Skull_Multiplier 1.1

Barricade_Damage 100
Structure_Damage 100
Vehicle_Damage 100
Resource_Damage 100
Object_Damage 100

Spread_Aim 0.6
Spread_Angle_Degrees 6

Recoil_Min_X -3
Recoil_Max_X 4

Recoil_Min_Y 4
Recoil_Max_Y 6

Recover_X 0.5
Recover_Y -2.5

// Constants
Use_Auto_Stat_Descriptions False
Can_Use_Underwater False
BladeIDs 2
BladeID_0 0
BladeID_1 248
Recoil_Midair 5
Spread_Midair 10
Aiming_Movement_Speed_Multiplier 0.9
Aiming_Recoil_Multiplier 0.7
Spread_Sprint 1.15
Recoil_Sprint 1.3
Can_Aim_During_Sprint True
Shake_Min_X -0.03
Shake_Max_X 0.03
Shake_Min_Y -0.06
Shake_Max_Y -0.06
Shake_Min_Z -0.00025
Shake_Max_Z -0.00025
Recoil_Crouch 0.9
Spread_Crouch 0.17
Recoil_Prone 2
Spread_Prone 0.85
Ammo_Per_Shot 1
Player_Damage_Bleeding Always
Use_Auto_Icon_Measurements False
Quality_Min 43
Quality_Max 62
Requires_NonZero_Attachment_Caliber True
// Constants End
Alert_Radius 64
Gunshot_Rolloff_Distance 800

EquipAudioClip Sounds/Equips/EquipSniper.wav

// Ultraheavy 1
// Heavy Guns 0.3
// Standard 0.2
// Lightweight 0.1
Durability 0.4

Range 700
Ballistic_Steps 70
Ballistic_Travel 10
Bullet_Gravity_Multiplier 4

// Heavy Guns 0.4
// Standard 0.3
// Lightweight 0.2
Aim_In_Duration 0.2

Blueprints
[
	{
		CategoryTag "ef63c770874145dfb89b61586eda98ea" // Repair
		Operation RepairTargetItem
		InputItems
		[
			{
				ID "67b56684eebe4ab696dc8f966379a04f" // Gun Parts
				Amount 2
			}
			{
				ID "1af1b0915f2649bcbe6d75344133c896" // Stack Of Metal
				Amount 2
			}
			{
				ID "fcbbea1c6a9040ca83f67c311a362225" // Blowtorch
				Delete false
			}
		]
		Searchable false
		Effect "a3091b0239304ee3a114d3677a6994e2" // SB_Gun_Repair_0
		Map Limestone
	}
	{
		CategoryTag "ef63c770874145dfb89b61586eda98ea" // Repair
		Operation RepairTargetItem
		InputItems
		[
			{
				ID "9cff92ff1a0e4dc9963cfb36fd91e0f0" // Repair Kit
				Critical true
			}
		]
		Searchable false
		Effect "a3091b0239304ee3a114d3677a6994e2" // SB_Gun_Repair_0
		Map Limestone
	}
	{
		CategoryTag "7b52621f8eaa43ee8b3c0acf712013fa" // Gear Scrapping
		InputItems
		[
			{
				ID this
				Critical true
			}
			{
				ID "fcbbea1c6a9040ca83f67c311a362225" // Blowtorch
				Delete false
			}
		]
		OutputItems
		[
			"67b56684eebe4ab696dc8f966379a04f" // Gun Parts
			"4252523ccc4d4026be88471f80b8b848 x 3" // Metal
		]
		Searchable false
		Effect "c06a26a200744a129c8910aa55f8aeb9" // SB_Gun_Scrap_0
		Map Limestone
	}
]

// Scrap
Actions 1

Action_0_Type Blueprint
Action_0_Blueprint_0_Index 2
Action_0_Blueprint_0_Link
Action_0_Text Scrap
Action_0_Tooltip Turn into <color=#1f871f>Gun Parts</color>.