4 x 2 (8)
Inventory Size
Primary
Hand Slot
Semi
Firemodes
300m
Range
2.98 RPS
Firerate
0.3%
Durability Loss per Shot
Sight, Tactical, Barrel
Hooks
0%
Movement Speed
-3.5 to 3.5 (50%)
Recoil X
7 to 9.5 (-250%)
Recoil Y
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 9 | 9 | 7 | 7 |
Zombie | 107 | 53 | 10 | 10 |
Animal | 24 | 14 | 6 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 10 |
Structure | 10 |
Vehicle | 5 |
Resource | 20 |
Object | 20 |
Spawn Id | Spawn Name | Items |
---|---|---|
22286 | SB Stomach Misc | 182 |
22149 | SB Crate Drops Mix | 174 |
22268 | SB Stomach 0 | 168 |
22269 | SB Stomach 1 | 168 |
22147 | SB Crate Drops Weaponry | 155 |
21943 | SB Cursed Eagle 00 | 126 |
22171 | SB T Park Proper 0 | 89 |
22183 | SB Militia Locker 0 | 88 |
22205 | SB Militia Heavy ZD 0 | 79 |
22135 | SB Militia Proper | 79 |
22204 | SB Militia ZD 0 | 79 |
21945 | SB James GS Backroom 0 | 67 |
22160 | SB Crate Drops Guns | 64 |
22166 | SB T Park Weaponry | 63 |
21952 | SB Farm Proper 0 | 63 |
22248 | SB Farm ZD | 59 |
22140 | SB Militia Guns | 53 |
22151 | SB Militia Armory | 53 |
21965 | SB Farm Low Proper 0 | 47 |
22041 | SB Gunshop Guns 0 | 41 |
21962 | SB Farm Weaponry 0 | 27 |
22167 | SB T Park Guns | 23 |
21958 | SB Farm Guns | 12 |
22142 | SB Militia Guns 0 | 6 |
22047 | SB Gunshop Shotguns 0 | 4 |
22046 | SB Farm Shotguns 0 | 2 |
22179 | SB T Park Shotguns | 2 |
21974 | SB Voyager Rack Loot 00 | 1 |
SB_Voyager_0.dat
GUID 04d7e073c24a491aa454f5a6d9e69fd5
Type Gun
Rarity Rare
Useable Gun
Slot Primary
ID 22402
EquipableModelParent SpineHook
Size_X 4
Size_Y 2
Size_Z 0.35
Magazine 22397
Muzzle 21566
Shell 21519
EjectAfterHammerDelay 0.17
Hook_Sight
Hook_Tactical
Hook_Barrel
Ammo_Min 1
Ammo_Max 6
Attachment_Calibers 4
Attachment_Caliber_0 21502
Attachment_Caliber_1 21506
Attachment_Caliber_2 21507
Attachment_Caliber_3 21508
Magazine_Calibers 1
Magazine_Caliber_0 21535
Firerate 14
Semi
Action Bolt
Player_Damage 9.5
Player_Leg_Multiplier 0.75
Player_Arm_Multiplier 0.75
Player_Spine_Multiplier 1
Player_Skull_Multiplier 1
Zombie_Damage 107
Zombie_Leg_Multiplier 0.1
Zombie_Arm_Multiplier 0.1
Zombie_Spine_Multiplier 0.5
Zombie_Skull_Multiplier 1
Zombie_Ragdoll_Force_Multiplier 0.23
Animal_Damage 20
Animal_Leg_Multiplier 0.3
Animal_Spine_Multiplier 0.7
Animal_Skull_Multiplier 1.2
Barricade_Damage 10
Structure_Damage 10
Vehicle_Damage 5
Resource_Damage 20
Object_Damage 20
Spread_Aim 1
Spread_Angle_Degrees 4.25
Recoil_Min_X -3.5
Recoil_Max_X 3.5
Recoil_Min_Y 7
Recoil_Max_Y 9.5
Recover_X 0.5
Recover_Y -2.5
// Constants
Use_Auto_Stat_Descriptions False
Can_Use_Underwater False
BladeIDs 2
BladeID_0 0
BladeID_1 248
Recoil_Midair 5
Spread_Midair 1
Aiming_Movement_Speed_Multiplier 0.9
Aiming_Recoil_Multiplier 0.5
Spread_Sprint 1
Recoil_Sprint 1.3
Can_Aim_During_Sprint True
Shake_Min_X -0.0035
Shake_Max_X 0.0035
Shake_Min_Y -0.002
Shake_Max_Y -0.002
Shake_Min_Z -0.00025
Shake_Max_Z -0.00025
Recoil_Crouch 0.9
Spread_Crouch 1
Recoil_Prone 2
Spread_Prone 1
Ammo_Per_Shot 1
Player_Damage_Bleeding Always
Use_Auto_Icon_Measurements False
Quality_Min 43
Quality_Max 62
Requires_NonZero_Attachment_Caliber True
// Constants End
Alert_Radius 64
Gunshot_Rolloff_Distance 800
EquipAudioClip Sounds/Equips/EquipShotgun.wav
// Ultraheavy 1
// Heavy Guns 0.3
// Standard 0.2
// Lightweight 0.1
Durability 0.3
Range 300
Ballistic_Steps 60
Ballistic_Travel 5
Bullet_Gravity_Multiplier 3
Damage_Falloff_Multiplier 2
Damage_Falloff_Range 0.1
Damage_Falloff_Max_Range 0
Aim_In_Duration 0.2
Blueprints
[
{
CategoryTag "ef63c770874145dfb89b61586eda98ea" // Repair
Operation RepairTargetItem
InputItems
[
{
ID "67b56684eebe4ab696dc8f966379a04f" // Gun Parts
}
{
ID "4252523ccc4d4026be88471f80b8b848" // Metal
Amount 3
}
{
ID "fcbbea1c6a9040ca83f67c311a362225" // Blowtorch
Delete false
}
]
Searchable false
Effect "a3091b0239304ee3a114d3677a6994e2" // SB_Gun_Repair_0
Map Limestone
}
{
CategoryTag "ef63c770874145dfb89b61586eda98ea" // Repair
Operation RepairTargetItem
InputItems
[
{
ID "9cff92ff1a0e4dc9963cfb36fd91e0f0" // Repair Kit
Critical true
}
]
Searchable false
Effect "a3091b0239304ee3a114d3677a6994e2" // SB_Gun_Repair_0
Map Limestone
}
{
CategoryTag "7b52621f8eaa43ee8b3c0acf712013fa" // Gear Scrapping
InputItems
[
{
ID this
Critical true
}
{
ID "fcbbea1c6a9040ca83f67c311a362225" // Blowtorch
Delete false
}
]
OutputItems
[
"67b56684eebe4ab696dc8f966379a04f" // Gun Parts
"4252523ccc4d4026be88471f80b8b848 x 3" // Metal
]
Searchable false
Effect "c06a26a200744a129c8910aa55f8aeb9" // SB_Gun_Scrap_0
Map Limestone
}
]
// Scrap
Actions 1
Action_0_Type Blueprint
Action_0_Blueprint_0_Index 2
Action_0_Blueprint_0_Link
Action_0_Text Scrap
Action_0_Tooltip Turn into <color=#1f871f>Gun Parts</color>.