2 x 1 (2)

Inventory Size

+20%

Armor

+20%

Explosion Armor

0%

Movement Speed

-
=
2 x
-
SB_Construction_Helmet_0.dat
GUID 68148ee251df4ff89af3939b2ea4dcb2
Type Hat
Rarity Uncommon
Useable Clothing
ID 21952
Use_Auto_Icon_Measurements False

Size_X 2
Size_Y 1
Size_Z 0.35

Beard

Armor 0.8

Blueprints
[
	{
		CategoryTag "bfa64c860c8444c587852ffbcde75715" // Cloth Scrap
		InputItems
		[
			{
				ID this
				Critical true
			}
		]
		OutputItems "4252523ccc4d4026be88471f80b8b848 x 2" // Metal
		Searchable false
		Effect "84347b13028340b8976033c08675d458" // Wrench
		Map Limestone
	}
	{
		CategoryTag "ef63c770874145dfb89b61586eda98ea" // Repair
		Operation RepairTargetItem
		InputItems
		[
			{
				ID "4252523ccc4d4026be88471f80b8b848" // Metal
				Critical true
			}
		]
		Searchable false
		Effect "84347b13028340b8976033c08675d458" // Wrench
		Map Limestone
	}
]

Quality_Min 100
Quality_Max 100

Actions 1

Action_0_Type Blueprint
Action_0_Blueprints 1
Action_0_Blueprint_0_Index 0
Action_0_Text Scrap
Action_0_Tooltip Turn into <color=#ffffff>Metal</color>.