1 x 3 (3)
Inventory Size
Any
Hand Slot
2.2m
Range
0.1%
Durability Loss per Hit
8m
Alert Radius
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 48 | 32 | 16 | 16 |
Zombie | 300 | 150 | 30 | 30 |
Animal | 60 | 40 | 30 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 200 |
Structure | 200 |
Vehicle | 100 |
Resource | 25 |
Object | 75 |
Spawn Id | Spawn Name | Items |
---|---|---|
22149 | SB Crate Drops Mix | 174 |
22147 | SB Crate Drops Weaponry | 155 |
22171 | SB T Park Proper 0 | 89 |
22183 | SB Militia Locker 0 | 88 |
22264 | SB CoalMili Proper | 79 |
22205 | SB Militia Heavy ZD 0 | 79 |
22135 | SB Militia Proper | 79 |
22148 | SB Crate Drops Clothes | 79 |
22204 | SB Militia ZD 0 | 79 |
22304 | SB CoalMili Mechanic Supplies | 79 |
22303 | SB CoalMili Mechanic | 79 |
22181 | SB Overseer Locker | 76 |
22162 | SB Crate Drops Supplies | 66 |
22180 | SB Overseer Proper 0 | 60 |
22236 | SB Industrial Cabinet 0 | 47 |
21840 | SB Military Low Tier Industrial Proper | 41 |
21911 | SB Construction Proper 0 | 40 |
22309 | SB Construction Proper 1 | 38 |
22118 | SB Construction ZD 0 | 35 |
22249 | SB Industrial Cabinet 1 | 31 |
22230 | SB Industrial Proper 0 | 31 |
22145 | SB Militia Supplies | 26 |
22170 | SB T Park Melee 0 | 14 |
22144 | SB Militia Melee | 10 |
22231 | SB Industrial Tools 0 | 7 |
21912 | SB Construction Melee 0 | 7 |
SB_Sledge_0.dat
GUID 96d1e1eff34e4b8abc73da7bdc3e8300
Type Melee
Rarity Rare
Useable Melee
Can_Use_Underwater False
Use_Auto_Stat_Descriptions False
Slot Any
ID 21653
Size_X 1
Size_Y 3
Size_Z 0.6
Range 2.2
Strength 1.4
Weak 0
Strong 0.4
Stamina 0
Player_Damage 40
Player_Leg_Multiplier 0.4
Player_Arm_Multiplier 0.4
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.2
Zombie_Damage 300
Zombie_Leg_Multiplier 0.1
Zombie_Arm_Multiplier 0.1
Zombie_Spine_Multiplier 0.5
Zombie_Skull_Multiplier 1
Zombie_Ragdoll_Force_Multiplier 0.17
Animal_Damage 50
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.2
Barricade_Damage 200
Structure_Damage 200
Vehicle_Damage 100
Resource_Damage 25
Object_Damage 75
Player_Damage_Bones Always
Blueprints
[
{
CategoryTag "ef63c770874145dfb89b61586eda98ea" // Repair
Operation RepairTargetItem
InputItems "4252523ccc4d4026be88471f80b8b848 x 3" // Metal
Searchable false
Effect "84347b13028340b8976033c08675d458" // Wrench
Map Limestone
}
{
CategoryTag "7b52621f8eaa43ee8b3c0acf712013fa" // Gear Scrapping
InputItems
[
{
ID this
Critical true
}
]
OutputItems "4252523ccc4d4026be88471f80b8b848 x 2" // Metal
Searchable false
Effect "84347b13028340b8976033c08675d458" // Wrench
Map Limestone
}
]
Actions 2
Action_0_Type Blueprint
Action_0_Blueprint_0_Index 0
Action_0_Blueprint_0_Link
Action_0_Text Repair
Action_0_Tooltip Repair to 100% Quality
Action_1_Type Blueprint
Action_1_Blueprint_0_Index 1
Action_1_Blueprint_0_Link
Action_1_Text Scrap
Action_1_Tooltip Turn into <color=#ffffff>Metal</color>.
Durability 0.1
AttackAudioClip core.masterbundle:Sounds/MeleeAttack_01.mp3
EquipAudioClip Sounds/Equips/EquipGenericItem.ogg
Quality_Min 45
Quality_Max 90