1 x 3 (3)
Inventory Size
Any
Hand Slot
2.2m
Range
0.05%
Durability Loss per Hit
8m
Alert Radius
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 13 | 8 | 4 | 4 |
Zombie | 100 | 50 | 10 | 10 |
Animal | 13 | 8 | 6 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 15 |
Structure | 10 |
Vehicle | 20 |
Resource | 20 |
Object | 20 |
Spawn Id | Spawn Name | Items |
---|---|---|
22325 | SB Suitcase Loot 0 | 162 |
21880 | SB Civilian Proper 0 | 97 |
22317 | SB Motel Note 0 | 92 |
22171 | SB T Park Proper 0 | 89 |
21952 | SB Farm Proper 0 | 63 |
22248 | SB Farm ZD | 59 |
21965 | SB Farm Low Proper 0 | 47 |
22170 | SB T Park Melee 0 | 14 |
21957 | SB Farm Melee | 10 |
21887 | SB Civilian Melee 0 | 5 |
SB_Rake_0.dat
GUID dce56d49973040f1ab4d2816f3df8a96
Type Melee
Rarity Common
Useable Melee
Can_Use_Underwater False
Use_Auto_Stat_Descriptions False
Slot Any
ID 21654
Size_X 1
Size_Y 3
Size_Z 0.95
Use_Auto_Icon_Measurements False
Range 2.2
Strength 1.4
Weak 0
Strong 0.4
Stamina 0
Player_Damage 11
Player_Leg_Multiplier 0.4
Player_Arm_Multiplier 0.4
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.2
Zombie_Damage 100
Zombie_Leg_Multiplier 0.1
Zombie_Arm_Multiplier 0.1
Zombie_Spine_Multiplier 0.5
Zombie_Skull_Multiplier 1
Zombie_Ragdoll_Force_Multiplier 0.5
Animal_Damage 11
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.2
Player_Damage_Bleeding Always
Barricade_Damage 15
Structure_Damage 10
Vehicle_Damage 20
Resource_Damage 20
Object_Damage 20
Blueprints
[
{
CategoryTag "ef63c770874145dfb89b61586eda98ea" // Repair
Operation RepairTargetItem
InputItems "4252523ccc4d4026be88471f80b8b848" // Metal
Searchable false
Effect "84347b13028340b8976033c08675d458" // Wrench
Map Limestone
}
{
CategoryTag "7b52621f8eaa43ee8b3c0acf712013fa" // Gear Scrapping
InputItems
[
{
ID this
Critical true
}
]
OutputItems "4252523ccc4d4026be88471f80b8b848 x 2" // Metal
Searchable false
Effect "84347b13028340b8976033c08675d458" // Wrench
Map Limestone
}
]
Actions 2
Action_0_Type Blueprint
Action_0_Blueprint_0_Index 0
Action_0_Blueprint_0_Link
Action_0_Text Repair
Action_0_Tooltip Repair to 100% Quality
Action_1_Type Blueprint
Action_1_Blueprint_0_Index 1
Action_1_Blueprint_0_Link
Action_1_Text Scrap
Action_1_Tooltip Turn into <color=#ffffff>Metal</color>.
Durability 0.05
AttackAudioClip core.masterbundle:Sounds/MeleeAttack_01.mp3
EquipAudioClip Sounds/Equips/EquipGenericItem.ogg
Quality_Min 45
Quality_Max 90