2 x 1 (2)
Inventory Size
Any
Hand Slot
2.2m
Range
0.02%
Durability Loss per Hit
8m
Alert Radius
Damage
Combat Damage
Head | Spine | Leg | Arm | |
---|---|---|---|---|
Player | 13 | 8 | 4 | 4 |
Zombie | 100 | 50 | 10 | 10 |
Animal | 13 | 8 | 6 | - |
Structure Damage
Low Caliber
Damage | |
---|---|
Barricade | 5 |
Structure | 5 |
Vehicle | 5 |
Resource | 5 |
Object | 5 |
SB_Flashlight_0.dat
GUID cfe0fec2e3774e0e8810b67c8e49383b
Type Melee
Rarity Uncommon
Useable Melee
Can_Use_Underwater False
Use_Auto_Stat_Descriptions False
Slot Any
ID 22276
Use_Auto_Icon_Measurements False
Should_Drop_On_Death False
Size_X 2
Size_Z 0.3
Range 2.2
Strength 1.4
Weak 0
Strong 0.365
Stamina 0
Player_Damage 11
Player_Leg_Multiplier 0.4
Player_Arm_Multiplier 0.4
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.2
Zombie_Damage 100
Zombie_Leg_Multiplier 0.1
Zombie_Arm_Multiplier 0.1
Zombie_Spine_Multiplier 0.5
Zombie_Skull_Multiplier 1
Zombie_Ragdoll_Force_Multiplier 0.5
Animal_Damage 11
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.2
Light
SpotLight_Range 92
SpotLight_Angle 72
SpotLight_Intensity 1.2
SpotLight_Color #DEDEDE
Player_Damage_Bleeding Never
Barricade_Damage 5
Structure_Damage 5
Vehicle_Damage 5
Resource_Damage 5
Object_Damage 5
Durability 0.02
AttackAudioClip core.masterbundle:Sounds/MeleeAttack_01.mp3
EquipAudioClip Sounds/Equips/EquipGenericItem.ogg
Quality_Min 45
Quality_Max 90
Blueprints
[
{
CategoryTag "badc0cef9d374ee49aa640a672c46671" // Cloth Manufacturing
InputItems
[
this
"a92f16b11343484185e565ffa7bfb5c8 x 2" // Cloth
]
OutputItems "aad8f1d587164dd7804fbe5fb99b58f8" // Headlamp
Searchable false
Effect "7eceb9f7751d4634b572c8e236355104" // Rip
Map Limestone
}
{
CategoryTag "ef63c770874145dfb89b61586eda98ea" // Repair
Operation RepairTargetItem
InputItems "4252523ccc4d4026be88471f80b8b848" // Metal
Searchable false
Effect "84347b13028340b8976033c08675d458" // Wrench
Map Limestone
}
{
CategoryTag "7b52621f8eaa43ee8b3c0acf712013fa" // Gear Scrapping
InputItems
[
{
ID this
Critical true
}
]
OutputItems "4252523ccc4d4026be88471f80b8b848" // Metal
Searchable false
Effect "84347b13028340b8976033c08675d458" // Wrench
Map Limestone
}
]
Actions 3
Action_0_Type Blueprint
Action_0_Blueprint_0_Index 0
Action_0_Text Headlampify
Action_0_Tooltip Add a strap to make your light head mounted.
Action_1_Type Blueprint
Action_1_Blueprint_0_Index 1
Action_1_Blueprint_0_Link
Action_1_Text Repair
Action_1_Tooltip Repair to 100% Quality
Action_2_Type Blueprint
Action_2_Blueprint_0_Index 2
Action_2_Blueprint_0_Link
Action_2_Text Scrap
Action_2_Tooltip Turn into <color=#ffffff>Metal</color>.