2 x 1 (2)

Inventory Size

Any

Hand Slot

2.2m

Range

0.02%

Durability Loss per Hit

8m

Alert Radius

Damage
Combat Damage
Head Spine Leg Arm
Player 13 8 4 4
Zombie 100 50 10 10
Animal 13 8 6 -
Structure Damage
Low Caliber
Damage
Barricade 5
Structure 5
Vehicle 5
Resource 5
Object 5
-
+
2 x
=
-
-
-
+
=
SB_Flashlight_0.dat
GUID cfe0fec2e3774e0e8810b67c8e49383b
Type Melee
Rarity Uncommon
Useable Melee
Can_Use_Underwater False
Use_Auto_Stat_Descriptions False
Slot Any
ID 22276
Use_Auto_Icon_Measurements False
Should_Drop_On_Death False
Size_X 2
Size_Z 0.3

Range 2.2
Strength 1.4
Weak 0
Strong 0.365
Stamina 0

Player_Damage 11
Player_Leg_Multiplier 0.4
Player_Arm_Multiplier 0.4
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.2

Zombie_Damage 100
Zombie_Leg_Multiplier 0.1
Zombie_Arm_Multiplier 0.1
Zombie_Spine_Multiplier 0.5
Zombie_Skull_Multiplier 1
Zombie_Ragdoll_Force_Multiplier 0.5

Animal_Damage 11
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.2

Light
SpotLight_Range 92
SpotLight_Angle 72
SpotLight_Intensity 1.2
SpotLight_Color #DEDEDE

Player_Damage_Bleeding Never

Barricade_Damage 5
Structure_Damage 5
Vehicle_Damage 5
Resource_Damage 5
Object_Damage 5

Durability 0.02

AttackAudioClip core.masterbundle:Sounds/MeleeAttack_01.mp3
EquipAudioClip Sounds/Equips/EquipGenericItem.ogg

Quality_Min 45
Quality_Max 90

Blueprints
[
	{
		CategoryTag "badc0cef9d374ee49aa640a672c46671" // Cloth Manufacturing
		InputItems
		[
			this
			"a92f16b11343484185e565ffa7bfb5c8 x 2" // Cloth
		]
		OutputItems "aad8f1d587164dd7804fbe5fb99b58f8" // Headlamp
		Searchable false
		Effect "7eceb9f7751d4634b572c8e236355104" // Rip
		Map Limestone
	}
	{
		CategoryTag "ef63c770874145dfb89b61586eda98ea" // Repair
		Operation RepairTargetItem
		InputItems "4252523ccc4d4026be88471f80b8b848" // Metal
		Searchable false
		Effect "84347b13028340b8976033c08675d458" // Wrench
		Map Limestone
	}
	{
		CategoryTag "7b52621f8eaa43ee8b3c0acf712013fa" // Gear Scrapping
		InputItems
		[
			{
				ID this
				Critical true
			}
		]
		OutputItems "4252523ccc4d4026be88471f80b8b848" // Metal
		Searchable false
		Effect "84347b13028340b8976033c08675d458" // Wrench
		Map Limestone
	}
]

Actions 3

Action_0_Type Blueprint
Action_0_Blueprint_0_Index 0
Action_0_Text Headlampify
Action_0_Tooltip Add a strap to make your light head mounted.

Action_1_Type Blueprint
Action_1_Blueprint_0_Index 1
Action_1_Blueprint_0_Link
Action_1_Text Repair
Action_1_Tooltip Repair to 100% Quality

Action_2_Type Blueprint
Action_2_Blueprint_0_Index 2
Action_2_Blueprint_0_Link
Action_2_Text Scrap
Action_2_Tooltip Turn into <color=#ffffff>Metal</color>.