1 x 3 (3)

Inventory Size

Any

Hand Slot

1.75m

Range

0.25%

Durability Loss per Hit

8m

Alert Radius

Damage
Combat Damage
Head Spine Leg Arm
Player 74 49 24 24
Zombie 400 200 40 40
Animal 72 48 36 -
Structure Damage
Low Caliber
Damage
Barricade 2
Structure 2
Vehicle 15
Resource 25
Object 15
-
4 x
+
=
-
Spawn Id Spawn Name Items
22288 SB LB Sups High 17
SB_Knife_Dagger_0.dat
GUID 74548a70564d4e328f62802a7d77c484
Type Melee
Rarity Legendary
Useable Melee
Can_Use_Underwater True
Use_Auto_Stat_Descriptions False
Slot Any
ID 22607

Size_X 1
Size_Y 3
Size_Z 0.66

Range 1.75
Strength 1.4
Weak 0
Strong 0.64
Stamina 0

Player_Damage 62
Player_Leg_Multiplier 0.4
Player_Arm_Multiplier 0.4
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.2

Zombie_Damage 400
Zombie_Leg_Multiplier 0.1
Zombie_Arm_Multiplier 0.1
Zombie_Spine_Multiplier 0.5
Zombie_Skull_Multiplier 1
Zombie_Ragdoll_Force_Multiplier 0.125

Animal_Damage 60
Animal_Leg_Multiplier 0.6
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.2

Barricade_Damage 2
Structure_Damage 2
Vehicle_Damage 15
Resource_Damage 25
Object_Damage 15

Durability 0.25

Blueprints
[
	{
		CategoryTag "ef63c770874145dfb89b61586eda98ea" // Repair
		Operation RepairTargetItem
		InputItems
		[
			{
				ID "4252523ccc4d4026be88471f80b8b848" // Metal
				Amount 4
			}
			{
				ID "fcbbea1c6a9040ca83f67c311a362225" // Blowtorch
				Delete false
			}
		]
		Searchable false
		Effect "84347b13028340b8976033c08675d458" // Wrench
		Map Limestone
	}
	{
		CategoryTag "7b52621f8eaa43ee8b3c0acf712013fa" // Gear Scrapping
		InputItems
		[
			{
				ID this
				Critical true
			}
		]
		OutputItems "4252523ccc4d4026be88471f80b8b848" // Metal
		Searchable false
		Effect "84347b13028340b8976033c08675d458" // Wrench
		Map Limestone
	}
]

Actions 2

Action_0_Type Blueprint
Action_0_Blueprint_0_Index 0
Action_0_Blueprint_0_Link
Action_0_Text Repair
Action_0_Tooltip Repair to 100% Quality

Action_1_Type Blueprint
Action_1_Blueprint_0_Index 1
Action_1_Blueprint_0_Link
Action_1_Text Scrap
Action_1_Tooltip Turn into <color=#ffffff>Metal</color>.

AttackAudioClip core.masterbundle:Sounds/MeleeAttack_02.mp3

EquipAudioClip Sounds/Equips/EquipTomahawk.ogg

Quality_Min 45
Quality_Max 90