1 x 1 (1)

Inventory Size

4 (2 x 2)

Storage Size

25 HP

Health

LOW

Armor Tier

Storage

Build

Yes

Repairable

Yes

Salvageable

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Spawn Id Spawn Name Items
21625 SB BD Basic Pouch 1
21625 SB BD Basic Pouch 1
SB_Basic_Pouch.dat
GUID 1a812e6f40fb4b66bdf3daca83a77841
Type Storage
Rarity Uncommon
Useable Barricade
Build Storage
ID 21599

Size_X 1
Size_Y 1
Size_Z 0.37
Use_Auto_Icon_Measurements False

SalvageItem 1a812e6f40fb4b66bdf3daca83a77841
Min_Items_Dropped_On_Destroy 1
Max_Items_Dropped_On_Destroy 1
Item_Dropped_On_Destroy 7ed5edfa6ed74255aa7abd3236a90bc3

Health 25
Range 5
Radius 0.1
Offset 0.12

Explosion 21529

Storage_X 2
Storage_Y 2
Should_Close_When_Outside_Range true

Blueprints
[
	{
		CategoryTag "7b52621f8eaa43ee8b3c0acf712013fa" // Gear Scrapping
		InputItems
		[
			{
				ID this
				Critical true
			}
		]
		OutputItems "fc7287a638c849c9aeed6f5b3015afaf x 2" // Cloth Stack
		Searchable false
		Effect "7eceb9f7751d4634b572c8e236355104" // Rip
		Map Limestone
	}
	{
		CategoryTag "71fb9215653643b6a927fb730cbc8a45" // Gear Manufacturing
		InputItems
		[
			{
				ID "fc7287a638c849c9aeed6f5b3015afaf" // Cloth Stack
				Amount 3
			}
			{
				ID "b8d7e2e47f82447a9c91adabc8dbbf5b" // Tape
				Amount 1
			}
		]
		OutputItems "1a812e6f40fb4b66bdf3daca83a77841" // Basic Pouch
		Searchable false
		Effect "7eceb9f7751d4634b572c8e236355104" // Rip
		Map Limestone
	}
]

Actions 1

Action_0_Type Blueprint
Action_0_Blueprints 1
Action_0_Blueprint_0_Index 0
Action_0_Text Scrap
Action_0_Tooltip Turn into materials.

Vulnerable

PlacementAudioClip Sounds/Placing/ClothPlacement.ogg

Salvage_Duration_Multiplier 0.2
Has_Clip_Prefab False
Bypass_Pickup_Ownership True