1 x 1 (1)
Inventory Size
0m
Explosion Range
No
Flash Effect
No
Explosive
-
Explosion Effect ID
No
Explode on Impact
6.50
Fuse Length (seconds)
No
Sticky
1400
Strong Throw Force (N)
700
Weak Throw Force (N)
Damage
Combat Damage
Damage | |
---|---|
Player | 0 |
Zombie | 0 |
Animal | 0 |
Vehicle | 0 |
Structure Damage
Damage | |
---|---|
Barricade | 0 |
Structure | 0 |
Resource | 0 |
Object | 0 |
Spawn Id | Spawn Name | Items |
---|---|---|
22184 | SB Military Locker 0 | 58 |
22274 | SB PostPackage Co 0 | 55 |
21832 | SB Military ZD 0 | 46 |
21815 | SB Military Low Tier 0 | 44 |
21814 | SB Military Low Tier Green | 44 |
21802 | SB Military Grenades 0 | 4 |
SB_Stun_Grenade_0.dat
GUID 12bff1feff17410faa407c373237e322
Type Throwable
Rarity Epic
Useable Throwable
ID 21639
Size_X 1
Size_Y 1
Size_Z 0.345
Use_Auto_Stat_Descriptions False
Strong_Throw_Force 1400
Weak_Throw_Force 700
Boost_Throw_Force_Multiplier 1.1
EquipAudioClip Sounds/Equips/EquipGrenade.ogg
Fuse_Length 6.5
Blueprints
[
{
CategoryTag "7b52621f8eaa43ee8b3c0acf712013fa" // Gear Scrapping
InputItems
[
{
ID this
Critical true
}
]
OutputItems "4252523ccc4d4026be88471f80b8b848 x 2" // Metal
Searchable false
Effect "84347b13028340b8976033c08675d458" // Wrench
Map Limestone
}
]
Actions 1
Action_0_Type Blueprint
Action_0_Blueprints 1
Action_0_Blueprint_0_Index 0
Action_0_Blueprint_0_Link 0
Action_0_Text Scrap
Action_0_Tooltip Turn into <color=#ffffff>Metal</color>.