1 x 2 (2)
Inventory Size
2.3m
Explosion Range
No
Flash Effect
Yes
Explosive
21593
Explosion Effect ID
Yes
Explode on Impact
30.00
Fuse Length (seconds)
No
Sticky
1700
Strong Throw Force (N)
1000
Weak Throw Force (N)
Damage
Combat Damage
Damage | |
---|---|
Player | 80 |
Zombie | 1,600 |
Animal | 1,000 |
Vehicle | 0 |
Structure Damage
Damage | |
---|---|
Barricade | 0 |
Structure | 0 |
Resource | 50 |
Object | 50 |
Spawn Id | Spawn Name | Items |
---|---|---|
22286 | SB Stomach Misc | 182 |
22268 | SB Stomach 0 | 168 |
22269 | SB Stomach 1 | 168 |
21943 | SB Cursed Eagle 00 | 126 |
22056 | SB Surplus Store 0 | 77 |
22109 | SB Surplus Store Melee 0 | 9 |
22039 | SB Gunshop Melee | 5 |
SB_Tomahawk_0.dat
GUID 5e0712b37325416290682d2e8131c762
Type Throwable
Rarity Rare
Useable Throwable
ID 21771
Size_X 1
Size_Y 2
Size_Z 0.5
Use_Auto_Stat_Descriptions False
Player_Damage 80
Zombie_Damage 1600
Animal_Damage 1000
Barricade_Damage 0
Structure_Damage 0
Vehicle_Damage 0
Resource_Damage 50
Object_Damage 50
Explosive
Explode_On_Impact
Strong_Throw_Force 1700
Weak_Throw_Force 1000
Boost_Throw_Force_Multiplier 1.1
Explosion_Launch_Speed 2
Fuse_Length 30
Range 2.3
Explosion 21593
Explode_On_Impact_Destroy_On_Client true
EquipAudioClip Sounds/Equips/EquipTomahawk.ogg
Blueprints
[
{
CategoryTag "7b52621f8eaa43ee8b3c0acf712013fa" // Gear Scrapping
InputItems
[
{
ID this
Critical true
}
]
OutputItems "4252523ccc4d4026be88471f80b8b848 x 2" // Metal
Searchable false
Effect "84347b13028340b8976033c08675d458" // Wrench
Map Limestone
}
]
Actions 1
Action_0_Type Blueprint
Action_0_Blueprints 1
Action_0_Blueprint_0_Index 0
Action_0_Blueprint_0_Link 0
Action_0_Text Scrap
Action_0_Tooltip Turn into <color=#ffffff>Metal</color>.