2 x 1 (2)

Inventory Size

50 HP

Health

LOW

Armor Tier

Barricade

Build

Yes

Repairable

Yes

Salvageable

Furniture
+
=
Furniture
Salvage
=
2 x
Rio_Rug_Purple.dat
GUID 11675282d46e4e41bcf92cc3f91e2062
Type Barricade
Useable Barricade
Build Barricade
ID 34516

Size_X 2
Size_Y 1

Health 50
Range 4
Radius 0
Offset 0.1

Vulnerable
Explosion 36115

Salvage_Duration_Multiplier .25

Blueprints
[
	{
		CategoryTag "b0c6cc0a8b4346be89aef697ecdb8e46" // Furniture
		InputItems
		[
			{
				ID "3c51f223fa77473997d14b01d10feac9" // White Rug
				Critical true
			}
			{
				ID "c018ac7970d441fb85af5e1fb158af3f" // Paint Bucket
			}
		]
		OutputItems this
		Effect "84347b13028340b8976033c08675d458" // Wrench
	}
	{
		CategoryTag "b0c6cc0a8b4346be89aef697ecdb8e46" // Furniture
		InputItems
		[
			{
				ID this
				Critical true
			}
			{
				ID "167087a744a647ffaae987d600d1e126" // Chemicals
			}
		]
		OutputItems
		[
			"3c51f223fa77473997d14b01d10feac9" // White Rug
			"6181a7ddc9d14648929d549c9da3ba31" // Empty Bottle
		]
		Effect "84347b13028340b8976033c08675d458" // Wrench
	}
	{
		Name Salvage
		CategoryTag "7ed29f9101ae4523a3b2e389414b7bd9" // Salvage
		InputItems this
		OutputItems "b226b050b72543009b02869e5ef0887d x 2" // Cloth Pieces
		Effect "84347b13028340b8976033c08675d458" // Wrench
	}
]

Item_Dropped_On_Destroy 15b32d2e7c2c400b84489cab615b4e8a
Min_Items_Dropped_On_Destroy 1
Max_Items_Dropped_On_Destroy 4
SalvageItem 468291aab4fb40a08559a451c3c35fce

PlacementAudioClip Effects/Barricades/Rio_Cloth_Placement/ClothPlacement.mp3
Has_Clip_Prefab false