1 x 1 (1)

Inventory Size

+15%

Water

+15%

Food

0%

Energy

0%

Health

0%

Virus

Supply
=
10 x
Utilities
Supply
10 x
=
Supply
3 x
=
Utilities
Supply
Cook lvl.1
+
+
+
=
Supply
Cook lvl.1
2 x
+
2 x
+
3 x
+
+
=
3 x
Rio_Lettuce.dat
GUID 9b2d45e214f642c48571b7c5825997a4
Type Food
Useable Consumeable
ID 33384

Size_X 1
Size_Y 1

Quality_Max 50

Food 15
Water 15

Actions 2
Action_0_Type Blueprint
Action_0_Source 33385
Action_0_Blueprints 1
Action_0_Blueprint_0_Index 0
Action_1_Type Blueprint
Action_1_Source 33386
Action_1_Blueprints 1
Action_1_Blueprint_0_Index 0
Action_1_Text Slice
Action_1_Tooltip Slice into pieces.

Blueprints
[
	{
		CategoryTag "d089feb7e43f40c5a7dfcefc36998cfb" // Supplies
		InputItems "c2b79d0d0e9447b591f2a77e19a7896b" // Lettuce Crate
		OutputItems this x 10
		StateTransfer true
		Effect "84347b13028340b8976033c08675d458" // Wrench
	}
]

ConsumeAudioClip core.masterbundle:Sounds/EatCrunchy.mp3