1 x 1 (1)

Inventory Size

+35%

Water

+5%

Food

0%

Energy

0%

Health

0%

Virus

Supply
=
10 x
Supply
10 x
=
Utilities
Utilities
Supply
3 x
=
Rio_Orange.dat
GUID f2c315bcf4ff4e82ab07b6fc5056293e
Type Food
Useable Consumeable
ID 33419

Size_X 1
Size_Y 1

Quality_Max 50

Food 5
Water 35

Actions 2
Action_0_Type Blueprint
Action_0_Source 33373
Action_0_Blueprints 1
Action_0_Blueprint_0_Index 0
Action_1_Type Blueprint
Action_1_Source 34612
Action_1_Blueprints 1
Action_1_Blueprint_0_Index 0
Action_1_Text Slice
Action_1_Tooltip Slice into pieces.

Blueprints
[
	{
		CategoryTag "d089feb7e43f40c5a7dfcefc36998cfb" // Supplies
		InputItems "fda24e412135406dba115acac913e477" // Orange Crate
		OutputItems this x 10
		StateTransfer true
		Effect "84347b13028340b8976033c08675d458" // Wrench
	}
]

ConsumeAudioClip core.masterbundle:Sounds/EatSquishy.mp3