3 x 1 (3)

Inventory Size

Any

Hand Slot

2.35m

Range

0.15%

Durability Loss per Hit

8m

Alert Radius

Damage
Combat Damage
Head Spine Leg Arm
Player 49 36 27 27
Zombie 60 40 25 25
Animal 60 40 25 -
Structure Damage
Low Caliber
Damage
Barricade 15
Structure 15
Vehicle 25
Resource 10
Object 15
Repair
0%
+
=
100%
Salvage
=
3 x
Salvage
Tool
Craft lvl.1
+
2 x
=
Rio_Skewer.dat
GUID 5e6beaab623548108a0895460196b17b
Type Melee
Useable Melee
Slot Any
ID 33213

Size_X 3
Size_Y 1

Use_Auto_Icon_Measurement true

Range 2.35
Strength 1.5
Weak 0.37
Strong 0.37
Stamina 20

Player_Damage 45
Player_Leg_Multiplier 0.6
Player_Arm_Multiplier 0.6
Player_Spine_Multiplier 0.8
Player_Skull_Multiplier 1.1

Zombie_Damage 50
Zombie_Leg_Multiplier 0.5
Zombie_Arm_Multiplier 0.5
Zombie_Spine_Multiplier 0.8
Zombie_Skull_Multiplier 1.2

Animal_Damage 50
Animal_Leg_Multiplier 0.5
Animal_Spine_Multiplier 0.8
Animal_Skull_Multiplier 1.2

Barricade_Damage 15
Structure_Damage 15
Vehicle_Damage 25
Resource_Damage 10
Object_Damage 15

Durability 0.15

Blueprints
[
	{
		Name Repair
		CategoryTag "732ee6ffeb18418985cf4f9fde33dd11" // Repair
		Operation RepairTargetItem
		InputItems "0dbfa634dd0d4f78a45f0999b37edef7" // Metal Scraps
		Effect "84347b13028340b8976033c08675d458" // Wrench
	}
	{
		Name Salvage
		CategoryTag "7ed29f9101ae4523a3b2e389414b7bd9" // Salvage
		InputItems this
		OutputItems "0dbfa634dd0d4f78a45f0999b37edef7 x 3" // Metal Scraps
		Effect "84347b13028340b8976033c08675d458" // Wrench
	}
]

AttackAudioClip core.masterbundle:Sounds/MeleeAttack_02.mp3
EquipAudioClip Sounds/Items/Equip_Item.wav